Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/tos/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
I can't figure out how to use the new Staff of Blast Wave with Battlemage. If I'm adjacent to the target, it flings both of us back, and if I'm not, I'm at least one square away after the blast (more is positioning isn't perfect). Either way, I can't get to my target to hit him in melee and proc the effect before paralysis wears off. Am I missing something?
I finally got to try the staff. I'll help you a bit
Just for a bit of an explanation, the zap from a wand of blast wave is a 3x3 AOE.
You can use this knowledge to learn new tricks. Shooting to the left of an enemy will push it to the right, and so on, you should experiment with them. Experiment a bit, try some new angles.
Also, the farther you throw an enemy, the longer the stun.
You cannot miss attacks against a stunned enemy.
After the paralysis wears off, you will have a small window to hit an enemy with a surprise attack, but it's a very small window. Also it doesn't count for the Battle mage effect.
The most consistent way to trigger the battlemage effect is to push the enemy towards you, this requires a good angle, you need to zap behind the enemy and towards you, and then you can finish them off
I think this might be the hardest Battle mage ability to use, but hopefully you can learn to use it
It's meant to be tricky to use, you have to think about angles and how to knock the enemy toward you or aside to you while also not hitting yourself. The payoff is a pretty big hit though, especially with empowered strike.