this post was submitted on 01 Aug 2025
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Linux Gaming

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[–] Cethin@lemmy.zip 10 points 1 day ago

The game is in a proprietary engine. They used Godot to make a level editor. Presumably they have some script to convert from what you make in Godot to convert to a form that works on their engine. I'm assuming this is so they don't expose components of their engine to people, but they can still ship a robust level editor.