this post was submitted on 01 Aug 2025
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2025 on Steam is turning into a pretty solid year for co-op games. Lots of big names, some smaller teams, and a few surprises making waves.

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[–] edgemaster72@lemmy.world 163 points 1 day ago (2 children)
  • Split Fiction
  • It Takes Two
  • R.E.P.O.
  • PEAK
  • Monster Hunter Wilds
[–] RightHandOfIkaros@lemmy.world 20 points 22 hours ago* (last edited 22 hours ago) (1 children)

Monster Hunter Wilds? Really? With negative reception due to awful performance and even with Capcom admitting its sales were weak?

My PC couldnt even run Wilds at a playable framerate. It still can't. I dont exactly have a weak rig either. But the game has to run at settings so low that it looks like a Wii port, and with framegen disabled it gets 27 fps in windowed 720p.

[–] Rai@lemmy.dbzer0.com 1 points 20 hours ago (1 children)

What’s in your rig? I’m on a 9900k, 3070ti, 32GB RAM, and a nice SSD and I get 50-80FPS on high…

[–] RightHandOfIkaros@lemmy.world 2 points 19 hours ago* (last edited 19 hours ago) (1 children)

AMD 7800X3D, 32GB RAM, multiple 2TB SSDs two of which are NVMe, GTX1080Ti.

I know someone going to try to blame my performance on my 1080Ti, but Wilds is the only game that runs poorly. I play at 1080p only, and disable RayTracing because my GPU doesn't do RTX well and I don't need RTX on. Also I cannot afford to upgrade. Even still, Helldivers 2 gets more than 90fps at Ultra settings native 21:9 1080p, Starfield gets 70fps at High settings native (framegen off), Cyberpunk gets more than 90fps on High native. Even Black Myth Wukong and Star Citizen gets at least 60fps with High native settings.

Its literally only Monster Hunter Wilds that gets 27fps at 720p windowed and everything set to low or disabled.

Of note: my 1080Ti is overclocked, watercooled, and has its own dedicated 360mm radiator. Other 1080Tis may have more or less performance values.

[–] Rai@lemmy.dbzer0.com 3 points 19 hours ago (1 children)

Yeah that’s very strange. The 1080ti still holds up super well!

[–] LorIps@lemmy.world 1 points 5 hours ago

Not really on more modern games. Pascal was for example completely broken for Alan Wake 2 because of mesh shaders. Pascal had a good run and was relevant for 8 years, which is pretty much unprecedented for GPUs, but one has to let go.