Games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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First off, I appreciate the response.
Yes, I understand that if these people could have it their way, any kind of mature content would be completely illegal. The reason I don't feel strongly about this is strictly because this isn't a legal threat, and I don't think it has that capacity to become one. Lobbying is expensive, and I don't believe that an Australian organization has the capacity to seriously affect global/western culture more than this. Quite frankly, its impressive they were able to pull this much off, and I fully expect ts to blow over in 3 years tops.
Don't get me wrong- its not that I don't care about censorship, its that I don't really view this as censorship because the consumption and purchasing of the "censored" product is still completely possible. Contrarily, if this were signed into law I would have a big fucking problem with it.
With regards to the "companies they choose to use" point I made, I was in fact referring to payment processors, hence why I proposed crypto, cash and giftcards; as in purchasing a steam giftcard with cash from a store. Obviously I don't expect people to not have credit cards, but the anonymity and security cash provides is almost never used because people find it less convenient.
The reason I brought this up is because I have seen it proposed that this issue will expand beyond the scope of digital marketplaces, which I find downright laughable. People WILL stop using visa cards if you can't use it to buy condoms and there's an ATM in the gas station.
I firmly believe that if this issue is pressed further, at the very least Valve will js stop accepting payment directly through payment processors.
Fair enough, came in a bit hot there, my bad.
I'd argue that it not being a legal threat doesn't matter too much in this case because they aren't looking for legal control, so much as "effective" control.
If they can stop you without needing for it to be signed in to law, then they'll take that, if they can get a law as well, then I'm sure they'll take that too.
Censorship isn't a binary, but we can agree to disagree on that one i suppose.
To this part though
Not really, there are numerous titles available exclusively on itch.io and steam, those are effectively censored by your rationale as you can no longer purchase them at all.
Honestly steam gift cards don't work at all here because it's not a ban on buying the games using a card, it's a ban on steam listing the titles at all, on threat of losing the payment services.
Crypto cash and gift-cards are great if you have effective access to them.
It's not that people find cash less convenient because they are lazy (some are i suppose), it's because it's being purposely deprecated as much as possible, or just straight up doesn't apply to the paradigm, such as online purchases.
As i said, this already happens, it's weird in how it's applied tbh, but that's neither here nor there.
https://www.adyen.com/legal/list-restricted-prohibited
Mastercard just says : "brand-damaging Transactions" and doesn't elaborate, at a quick glance.
A good example of this is casino's and other gambling related physical locations, there are a lot of hoops to jump through to get a payment processor to work with gambling, assuming they even give you the time of day.
Sure for that specific thing, hard to pay cash at amazon or other online only retailers.
That i'd be interested to see tbh, because as i said there isn't an equally available alternative to card payment processors (and it's not even close).
If they did go crypto only for instance, there'd be a big move to crypto for some, but that'd be a significant loss to take on principle alone.