this post was submitted on 28 Jul 2025
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If only there was something to be done to slash the price while not losing anything important like using an OS that is FREE... But alas, there's no such thing, I guess we'll have to stick with windows, adding the license price to a hardware that is already expensive...
Technically the OS isn't free: Valve pays a team of developers to maintain the SteamOS and also donates money to Arch and Ubuntu foundations as well as to the Proton and Wine dev teams as well as contributes code to the linux kernel. All costing them money, that they eat but could easily find a way to charge the end user
The only part they could realistically charge for is the Steam store access. Everything else is open source and portable