this post was submitted on 21 Jan 2024
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[–] grenndel@lemmy.ca 1 points 2 years ago

If you are looking into how to write game ai there's a few key terms that can help a ton. Look into anything related to the game FEAR there AI was considered revolutionary at the time and balanced difficulty without knowing too much.

A few other terms are GOAP for goal oriented action programming, behavior trees. And as weird as it sounds looking up logic used my mmorpg bots can have a ton of great logic as the ones not running a completely script path do interact with the game world based on changing factors.