this post was submitted on 25 Jul 2025
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Disco Elysium

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A community for Disco Elysium, the isometric detective RPG.

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Been in a rabbit hole of DE video essays and critiques these past couple months and a constant of all these videos was the universal praise and recommendation of Planescape Torment. I've only played an hour of it so far, but I can definitely tell that DE wears its main inspiration on its sleeve.

Have any of you played the game and how did you like it?

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[–] ComfortableRaspberry@feddit.org 3 points 2 weeks ago (2 children)

Never played or searched any info about it. What's it about and which parts are similar to DE?

[–] Kolanaki@pawb.social 6 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

It's about figuring out your own past, much like DE. You have amnesia from constsntly dying and coming back to life snd you want to find out who you are and why you just wont stay dead. Although it's a fantasy game, uses AD&D rules and is set in a kind of expanded Forgotten Realms setting. It's got an epic fuckton of dialogue choices like DE and is also incredibly well-written, like DE.

[–] ComfortableRaspberry@feddit.org 3 points 2 weeks ago

Sounds like another game for my pile (⁠人⁠ ⁠•͈⁠ᴗ⁠•͈⁠)

[–] Malgas@beehaw.org 6 points 2 weeks ago

So it's an isomeric D&D crpg contemporary with Baldur's Gate and Icewind Dale (and made in the same engine). Compared to those others it is very dialogue-heavy. Many plot-significant combat encounters can be resolved entirely through dialogue checks, including the final boss.

The game starts with the main character waking up with no memory on as slab in the morgue. Much of the plot revolves around uncovering his own past and deciding what kind of person he will be moving forward.