this post was submitted on 25 Jul 2025
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Helldivers 2

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I've just about come full circle with this game. I started playing with my sons back when it came out and cycled from being an Autocannon/tank character to running solo ops with the jump pack and anti material rifle. Now I'm starting back up and have reverted to using the Autocannon again, but I use the fire-proof, heavy armor so I can bring the Double-Edged Sickle as my primary. I use the sickle to clear out enemies closer to me than would be comfortable with the AC and then switch to the AC to devastate anything farther off. There is a one handed anti-tank pistol you can get in one of the warbonds that I'm using as a secondary, but I'm not committed to that yet. It is hilarious to launch it where the bot drop ships set everyone down.

What are you using and how are you using it these days?

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[–] WoolyNelson@lemmy.world 3 points 1 week ago* (last edited 1 week ago) (2 children)

I tend to fight Bots (unless the MO sends us elsewhere) and my main load out is: Adjudicator (4x scope, vertical grip, compensator) for the medium AP, Senator for the occasional heavy AP panic fire, and either Thermite or Seeker grenades. Light armor with either the Scout or Fortified passive, depending on if I'm solo or grouping. Default stratagem tend to be: Eagle Strafing Run, Railgun, Hover Pack, and MG Turret. Alternates would be the 500kg if I don't think the strafe will work, Grenade Launcher if there are hordes of enemies, Guard Dog or K9 if the planet isn't hover friendly, and mines for whimsy.

[–] Mastema 3 points 1 week ago (1 children)

Bots are my preferred enemy also. Tell me more about your railgun use, please! I keep trying to love that thing, but haven't found the knack yet. It seems underwhelming for something called a railgun. In my mind it should fire really slow, but basically one-shot anything, regardless of armor, but that doesn't seem to be what happens.

[–] WoolyNelson@lemmy.world 2 points 1 week ago

If you're looking for distance kills, the AMR works far better (I am baffled why they didn't put a better scope on the railgun). I focus on medium and up-close kills. To aid this, I have practiced rapid reloading after every shot. For anything less than hulks, unsafe mode will one-shot them. Hulks can be one-shot through the eye. Anything bigger (turrets, tanks, etc) need to target weak points.

I had hoped that the Epoch would be a bigger railgun, capable of taking out big enemies easier, or possibly dropships and foundries, but I have been sorely let down.