Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
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Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
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Do not discuss or share any leaks, datamined information, etc. No spoilers
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Keep things on topic
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No low effort posts, self-promotion, ads, or spam
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No posting links to X/Twitter.
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
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Bungie.net for official forums, patch notes, blogs, and more
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The official Destiny 2 Companion app for both iOS and Android
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D2 Checklist to track weekly content
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light.gg, a database of weapons and items
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Destiny Item Manager to manage your vault and inventory
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Destiny 2 Armor Picker to manage armor and stats
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Destiny Tracker to track player stats
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Trials Report to view player stats for Trials of Osiris
Creators:
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Datto for guides, general and PvE-focused gameplay, and discussion
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My name is Byf for in-depth lore videos
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CoolGuy for in-depth weapon and armor reviews
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Aztecross for general gameplay, builds, and more
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ninjy for weapon damage testing
Other Lemmy Destiny Communities:
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Destiny 2 Builds for character builds
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LowSodiumDestiny for a salt-free Destiny community
view the rest of the comments
It's not going well, is it?
I haven’t played it and this community is pretty quiet. General vibe I’ve seen is that the story is really good but playing the campaign is not fun as Bungie doesn’t know how to make a Metroidvania type game.
I gave up on it. At least I could play the introductory mission, after they fixed the motion sickness inducing spark-mode issues.
But the current state of the game is, as the kids say, "ass".
split right in the middle by the existance of the new portal to chose activities, and the old director.
Split on the equipment because only the new stuff gives you a bonus if you use new equipment vs. old, even before set bonuses.
Also, and this is the biggest "wtf, what were they thinking": gaining power is completely disconnected now from the feel of the game. Because of all the relative-to-your level difficulty, leveling doesn't make you feel more powerful. nuts.