this post was submitted on 19 Jul 2025
100 points (95.5% liked)
Dungeons and Dragons - Memes and Comics
3925 readers
141 users here now
A community for Dungeons and Dragons Memes and Comics
/c/DnD Network Communities
- Dungeons and Dragons
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- When posting OC comics please tailor your title to adhere to the following format*:
"Title" - [Comic Name]
e.g. "Krak of Dawn" - [Swords Comic]
*Does not apply to memes
- Posts must have something to do with Dungeons and Dragons and be in a meme format or a comic
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Shitty DM that would modify a nat 20...
RAW in dnd, criticals only affect attack and death save rolls, there's no such thing as a crit save, so they should apply the modifier. Rules vary from table to table though, so if your group prefers crits to apply to saves, go for it.
Counter-point: to quote Brennan Lee Mulligan "if it's impossible for your players to succeed or fail a roll, why are you letting them roll in the first place?" The DM should know all of the players' stats, if a 20 can't succeed then just tell them what's happening to them, don't tease them with the possibility of success
They can succeed, their modifiers might push them over the line. The title suggests a 21 DC, so even a +1 modifier to wisdom would do it. The ominous face is just because a DC that high means it's really tough.