this post was submitted on 19 Jul 2025
38 points (100.0% liked)

FOSS gaming

224 readers
1 users here now

Dedicated to providing FOSS gaming news, our mission is to support and promote the development of open-source games, engines, and tools.

Site: fossgaming.codeberg.page

Mastodon: fosstodon.org/@fossgaming

Code: codeberg.org/FOSSgaming/pages-data

founded 5 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Shyze3D@feddit.nl 3 points 4 weeks ago (3 children)

I thought it was a great idea and looked at the game, but at the point in the tutorial where it explains that female workers are better suited to certain tasks and male workers to others, I gave up.

[–] StopSpazzing@lemmy.world 2 points 4 weeks ago
[–] FarraigePlaisteach@lemmy.world 2 points 4 weeks ago

Wow. That’s disappointing given how much thought they’ve put into the rest of the game. A real own-goal for a game that’s supposed to take cues from history

[–] Aufgehtsabgehts@feddit.org 1 points 3 weeks ago (1 children)

Weird that it is pointed out like that in the tutorial. But it's not wrong, is it?. E.g. if the task demands a high amount of body strength, it would be better suited for male workes.

[–] Shyze3D@feddit.nl 1 points 3 weeks ago

If you care about such differences in the game, you‘ll end up cleanly separating men and women by task. Depending on who plays that game that could be a little push to make you think „this is how things are supposed to be“. Besides that.. it‘s an amount of micromanagment I don‘t want to deal with. There are already so many combat units with special abilities and specific counterunits.