this post was submitted on 16 Jul 2025
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Gamedev

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[–] Jeffool@lemmy.world 10 points 2 weeks ago (7 children)

Personal politics (vague general support) aside such legislation could have a dramatic impact on how games are made.

[–] Z3k3@lemmy.world 3 points 2 weeks ago (5 children)
[–] Jeffool@lemmy.world 1 points 2 weeks ago (4 children)

I guess it's just easy to imagine politicians screwing something up in unpredictable ways. I think the conversation of how to best stop killing games is worthwhile and should happen, and wouldn't happen without government involvement. But it's a concern i can't easily shake as a hobbyist who eventually wants to release something.

[–] Goodeye8@piefed.social 4 points 2 weeks ago

If you're a hobbyist you're very unlikely to release something that would be affected by SKG. If you make games without any online components (or some other kind of fuckery that renders the game inoperable) then your games already align with the spirit of the initiative.

Even if you make online games as long as you allow consumers set up their own servers you're good as far as SKG is concerned. The initiative impacts primarily bigger studios with the resources to set up and run their own services that they can (and will) shut down which then renders the game unplayable. The only thing SKG cares about is keeping games in a playable state.

Politicians would have to completely fuck up the legislation for it to impact you.

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