this post was submitted on 10 Jul 2025
690 points (99.7% liked)

PC Gaming

11925 readers
287 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] alexc@lemmy.world 39 points 3 weeks ago (7 children)

This is because we feel we paid for something that expects nothing in return.

When you pay for a game that includes add ons and microtransactions, all of a sudden we‘re back to being a marketing target, and we implicitly know we‘re pushed to spend money.

We play games to escape the real world…

[–] Flipper@feddit.org 10 points 3 weeks ago (5 children)

I think it is okay to have a dlc IF it is fairly priced, there is proper content included and the base wasn't gutted for it.

Positiv example would be Factorio. Negative example is Stellaris.

[–] alexc@lemmy.world 1 points 3 weeks ago

Tend to agree about DLC - Some times the Devs have too many ideas - DLC is way to manage costs. But only if it expands the game

load more comments (4 replies)
load more comments (5 replies)