this post was submitted on 25 Jun 2025
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[–] MudMan@fedia.io -2 points 1 month ago (58 children)

I was pointing out elsewhere that I hadn't heard of this guy before today, but Chet Faliszek, who you may know from indie hits like... let's see... Left 4 Dead, Team Fortress 2, Half Life 2 and Portal 2, seems to not be on board for very similar reasons.

https://bsky.app/profile/chetsucks.com/post/3lsd7rsd3j22n https://bsky.app/profile/chetsucks.com/post/3lsf4vxbtls2p

I don't fully agree with either of them, but targeting a specific guy just because he happens to be the one that got into a call/response thread with the figurehead of the thing you support is pretty toxic interneting, and I don't like it.

[–] Tyoda@lemm.ee 18 points 1 month ago* (last edited 1 month ago) (10 children)

he happens to be the one that got into a call/response thread with the figurehead of the thing you support is pretty toxic

Ross specifically didn't engage with him beyond a comment politely informing him of his mistakes and misunderstandings because he was rude and hostile from the very beginning.

I wouldn't condone harassing him about this. He didn't directly engage with Ross either, so we can both respectfully keep our internet bickering separate.

I don't fully agree with either of them,

And you shouldn't. While his resume sounds impressive and I'm sure he knows way more about game dev than I ever could, he too is plain wrong here. He approaches the initiative as "this could never work in the current landscape" while the whole point of the legislation would be to legally obligate changing that landscape, or not sell in the EU. This is how iphones got USB-C, so why couldn't it work here?

Edit: I meant Ross didn't engage with him before this as he obviously threw some hands in the latest video

[–] MudMan@fedia.io -3 points 1 month ago (9 children)

Because local servers and plugs aren't the same thing.

I think this whole conversation is mixing two types of disagreements and is going to end poorly for that reason.

One disagreement is technical: can developers provide communities with a safe, functional iteration of their servers to deploy freely in such a way that discontinued games continue to operate?

The answer is "probably not". The devs speaking out aren't wrong about this. This requires rebuilding the entire concept of server architecture for games and centralized servers. Not only are older games probably unsalvageable for that process, but any game that is buying online services would be priced out and you'd end up with only the largest publishers being able to afford basic features like, say, matchmaking.

The other is of design philosophy: is it okay for live service games to exist in their current form, where they run for a bit of time and then, at the sole discretion of the IP owners, they go away with no recourse to ever run them again in any form, ever. Are we cool with that?

I am not. Some of these devs seem to be. I mean, they'd love if there was an alternative, but if the choice is between getting to have MMOs and quirky massive shooters they would rather keep the space deregulated and creatively available than restrict it.

The first one isn't much of a matter of opinion, but there are intermediate steps that can be taken. But because a bunch of people are disagreeing on the second issue with people who a) know a lot more than they do about the first disagreement, and b) aren't particularly inclined to meet them halfway on the second, we end up with this bit of entrenched online drama where ignorance, activism and disagreement is quickly becoming toxic.

I don't have an answer for this, other than maybe... please stop? That'd be nice.

I think the discussion about preservation of live games and consumer rights in server-based games needs to be had. But it needs to be mature and educated. The more the collapse of this petition turns into shitty, petty arguments full of disingenuous misrepresentations and misinformation (on both sides) the more inclined I am to say let it all die and maybe try again with a better understanding of what's being discussed, from scratch.

[–] ImplyingImplications@lemmy.ca 2 points 1 month ago (1 children)

I think this whole conversation is mixing two types of disagreements and is going to end poorly for that reason.

Absolutely! People who support it because of philosophical reasons are getting very upset over people giving practical criticism. Portability and maintainability of software are complex issues people make entire careers out of solving. You can't just make it illegal for software to stop working.

That doesn't mean companies should be allowed to purposefully brick your games for no reason, but there are cases where ensuring a game works forever would be a huge burden. The petition offers no exceptions, no practical guidelines, and no suggested punishment. It's just "If you sell a game, that game must work forever, or else". I see that affecting more small indie devs than large greedy corporations.

[–] MudMan@fedia.io 2 points 1 month ago (1 children)

I don't disagree. My caveat would be that this can't be a blank check to just pull the plug at will. There are different types of server dependencies and different types of remedies here.

I would consider a time-gated mandatory refund for software that stops working within a certain term. That seems like a significant disincentive for the specific type of thing we're talking about. I'd consider carving exceptions in EU regulation for modding and community server replacements of discontinued software. I'd consider obligations to remove certain server checks (e.g. DRM-only or activation checks) on discontinued software and so on.

You lose some face when you go online with delusions of large GaaS releases suddenly generating some magical portable package that runs on end user hardware, but that doesn't mean there isn't an issue or available solutions. I'm concerned that some of the petty drama is poisoning the well and nobody will take this seriously in a long time because of it, because I do think action is needed and is urgent.

[–] ImplyingImplications@lemmy.ca 1 points 1 month ago (1 children)

I'm concerned that some of the petty drama is poisoning the well and nobody will take this seriously in a long time because of it, because I do think action is needed and is urgent.

Me too. Any post about this petition instantly gets filled with toxic comments like "fuck that cunt piratesoftware!" and it seems to have overshadowed everything else. I initially approved of the movement until I saw all the cult-like zealousy surrounding it. Hopefully other consumer protection movements like right to repair can make ground without devoling into internet shitflinging between youtubers.

[–] MudMan@fedia.io 3 points 1 month ago

I disagree with Louis Rossmann on a lot more than any of the people involved in this, but man, he's a much, much more effective activist.

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