this post was submitted on 14 Jun 2025
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The Elder Scrolls

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The Elder Scrolls (TES) is an award-winning RPG series by Bethesda Softworks set in the vast world of Nirn.

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Do you play Morrowind with the OpenMW engine, or with Script Extender?

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[–] Naz@sh.itjust.works 5 points 2 months ago (2 children)

A friend on TG said that you can get it working in VR with OpenMW. I endeavor to see Balmora with my own eyes.

[–] ButWhatDoesItAllMean@sh.itjust.works 3 points 2 months ago (1 children)

This is how I played it! Streamed to my Quest headset from my PC, I fell in love with Morrowind in VR, it was an amazing experience.

[–] TachyonTele@piefed.social 2 points 2 months ago

Im jealous that sounds amazing

[–] Stovetop@lemmy.world 3 points 2 months ago (1 children)

It's true, works quite well actually. It used to be a separate project but I believe it's now just a core part of OpenMW.

I was using the version of it that was bundled in the multiplayer mod, which was also a fun time. It made archery builds very interesting. The only thing I did have to do was disable this additional processing that SteamVR was trying to do to it which caused the graphics to become super melty, things looked smooth and crisp after that.

[–] Naz@sh.itjust.works 1 points 2 months ago (1 children)

Which additional processing did you disable?

Motion Smoothing?

Advanced Supersampling?

[–] Stovetop@lemmy.world 1 points 2 months ago (1 children)

It's been a while, but I believe it was motion smoothing.

[–] Naz@sh.itjust.works 3 points 2 months ago* (last edited 2 months ago)

Ah yeah.

Motion smoothing isn't what it says.

It's actually frame interpolation, an ancestor of frame generation. When VR first came out many graphics cards didn't have the raw firepower to render 144 FPS for the 144 Hz Valve Index or anything even approaching that, so the solution was frame interpolation.

You take 60 frames of motion and you intersperse them with blur frames, creating a perceptual 120.

Obviously a video game like Morrowind is going to be running at 300+ FPS even in VR, and so people like you will notice the shimmering or watery effect.

You have been spoiled by high performance and high framerates, and now your eyeballs crave the purity of actually drawn frames 🔥🔥🔥🔥