this post was submitted on 17 May 2025
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[–] heavy@sh.itjust.works 36 points 2 months ago (10 children)

I hear you, but I will say that there's a lot of indy games out that are great but mimic the graphics (and requirements) of old. Crow Country is a good one top of mind.

Point being it's more about what people want to make, IMO.

[–] Tahl_eN@lemmy.world 8 points 2 months ago (4 children)

It's also about what people want to buy. If games with that aesthetic reliably sold like gangbusters, AAA would follow.

[–] FelixCress@lemmy.world 8 points 2 months ago (3 children)

It's also about what people want to buy. If games with that aesthetic reliably sold like gangbusters, AAA would follow.

Rubbish. In this case it is marketing spending which creates the demand, not the other way around.

[–] Tahl_eN@lemmy.world 0 points 2 months ago

Our marketing team isn't good enough to change consumer behavior like that. I'd love to work with a team with that ability.

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