this post was submitted on 15 May 2025
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Hey Dungeoneers, v3.1 is ready for beta, just in time to meet the estimate I gave (for once)!

In this blog post I'm going to go over what's coming in v3.1! This update has a a mini Warrior rework, some new rooms in the dungeon, a new trinket, and an assortment of other changes and additions.

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[–] sirxdaemon@lemmy.ca 2 points 2 months ago (6 children)

What "favorite ferret"?

The crabs are arguably the bane of the sewers and I wonder if the new hermit crabs will further the crab ire.

Personally, I feel the cleric would be more balanced with nerfs, however, the recent buffs doesn't mean there can't be adjustments in the future.

[–] Godric@lemmy.world 1 points 2 months ago (1 children)

I personally don't care for Cleric, what do you think is overpowered in their toolkit? I haven't played much Cleric myself.

[–] sirxdaemon@lemmy.ca 2 points 2 months ago* (last edited 2 months ago)

The holy tome and the arsenal that it brings. It covers everything; from defense to offense, and utility like curse detection. I play with 5 challenges and the consistency the cleric provides in win rates is a cut above the others. Hunter and warrior are the next best. Wand of regrowth and ring of wealth are top tier. To give an idea of some of my extreme views.

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