this post was submitted on 22 Apr 2025
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[–] SolidShake@lemmy.world 13 points 3 months ago (2 children)

I don't understand fully. I haven't played the game since it first came out and I played it on the 360. But this remaster almost feels like a half UE5 conversation with an AI generateded character updates. Like it half looks like absolute trash except for the scenery.

I know it's not a remake or a complete overhaul. But did the character movement slide this much on the original? Did all the NPCs you talk to look like they're in late stage face cancer?

[–] Hellinabucket@lemmy.world 19 points 3 months ago (2 children)

Yes, actually they looked worse than this, it looked so much worse.

[–] VindictiveJudge@lemmy.world 25 points 3 months ago

I like to describe classic Oblivion characters as looking like they were all carved from the same potato.

[–] SolidShake@lemmy.world 1 points 3 months ago

I would imagine lol. It's been so long. Oh well, having a fun time regardless minus the terrible optimization that is UE5

[–] psx_crab@lemmy.zip 1 points 3 months ago

From what i looked the character movement and behaviour seems to be unchanged, but the combat is speed up so it looks so weird. The character model and the mouth movement is honestly doesn't looks good, sheogorath looks so so weird. From the trailer and some gameplay it's basically like adding those environment, lighting, combat, and then character model mod, very much mismatched. I guess that's the cost of remastering to current standard while maintain the jank, as most would say, the janky-ness of oblivion is what give it the charm.

I think skyblivion gonna "feel" much better as it's build on top of skyrim.