this post was submitted on 23 Mar 2025
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No mutable types? So like.. no lists? no for ... i++?
I get that there are alternative approaches, but I don't quite see why you'd want to go to that extreme with this idea? It's useful for some applications but even for a simple video game it's likely not helpful.
Pure functional programming is often like this.
Erlang/Elixir doesn't have muteable variables/types. Appending to a list would just create a "new" lists.