this post was submitted on 27 Feb 2025
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How you will like it will depend on what you expected of it, I think. Some people wanted a completely free RPG where you could be whoever you wanted and play in an open world as dynamic as RDR2 - the game isn't that. Much like the Witcher 3 you're playing as a specific character and you can only choose small variations in how that character acts. But V will always be V. The open world is also much less dynamic than people wanted, but that can be said about Witcher 3 as well so I don't know what people were expecting. CDPR aren't Rockstar.
There are also some fundamental problems with the game that are too big to be fixable with patches. I'm talking stuff like reactivity to decisions, pacing for parts of the main quest and how well (or rather poorly) the story they wanted to tell meshes with an open world game.
That being said I think the game is now in the best state it can be for what it is, and that state is still a pretty damn good game. I really enjoyed the story, I thought it had some great characters, and the revamped post 2.0 gameplay and skill tree feel good. It has great writing and voice acting, Night City is beautifully designed and art direction in general is great. I found the game really immersive and enjoyable, and would definitely recommend it. Especially if you can get it on sale.
It also looks phenomenal and if you have a good PC that can play it maxed out (including Path Tracing) it's one of the prettiest games out there. Look for the Ultra+ mod for further optimization and visual oomph.
I had to physically force myself to finish Ghost of Tsushima and during the last 25% or so of it I was actively resenting it. In my opinion, it is the single most overrated game of all time. That doesn't mean it's a bad game - I would give it a 7.5/10 - but the delta between what I think of it and the general opinion of it is the biggest. It is patently not the "game of a generation" or some such shit. It's way too long, the writing and voice acting is way too dour, overly serious and monotone and the quest design is way too poor. Combine this with a standard Ubisoft Open World^TM and I don't know what people are seeing. The combat is solid, but not enough to carry it for 60 hours. The game is stunning though and immaculately optimised, I'll give it that. Ran like a dream on my fat old first gen PS4 (in stark contrast to the multiple minute loading screens of Witcher 3).
It's on my extensive backlog. I played 2033 and Last Light last year. Loved the first game, the second not so much. I've heard only good things about Exodus though so I'm looking forward to it. It's a candidate for my next game, but I'm not sure I'm feeling it quite yet. Otherwise I've got Deus Ex: Mankind Divided, BioShock: Infinite and Skald: Against the Black Priory in the immediate pipeline. Oh, and the entire Yakuza franchise, probably starting with Kiwami?
I've read some things about Mankind Divided, mainly critiquing the first hour or so and the abrupt ending, including an unsatisfying ending. So if those are the flaws I'm braced for them. Otherwise I've heard pretty good things. It's actually installed already and quite likely my next game, though I saw Skald is on sale now so it's making a late charge.
Bioshock Infinite sounds like what I'd expected. But I wouldn't call either Bioshock 1 or 2 an imsim? They're just tight shooters with some occasionally great writing (mostly in the first one) and some stellar world building.
I could do with some advice about Yakuza though. I've heard three suggestions: start with 0, start with Kiwami or start with the original Yakuza (and play them in release order). It seems to me Kiwami is a solid middle ground compromise as a first game, but I am aware it will lead to a downgrade in quality between Kiwami 2 and Yakuza 3. On the other hand, starting with the original Yakuza and playing in release order is most "correct", and probably the best experience if I do end up loving the series - but I'm worried the original Yakuza will feel old and clunky and put me off the series as a whole.
Are the two DLCs not included and integrated into Mankind Divided? That's a shame. The DLC for Human Revolution was seamless and maybe the best part of the game (excluding the "you lose all your gear and skills" gimmick that I'm quite fed up with). It's a shame about the ending of MD though, I hear the game feels like basically 2/3 of a great game and then just ends in a cliffhanger, which hurts knowing it never got continued.
Sounds fine for Infinite. I loved Bioshock one, and I think it's one of the best games of all time. Bioshock 2 is like an 8/10, it's essentially just "more Bioshock" but with a worse story. I'd rather they try something different with Infinite than another runback.
Yeah I suspected as much for the old games. Kiwami -> Kiwami 2 -> 3 -> 4 -> 5 -> 0 -> 6 is what I was planning on doing, and so it seems I was on the right track. I have heard there is technically some extra content in Kiwami 1&2 you'd only appreciate if you'd already played some of the other games, but I'm not sure it's worth hunting down and suffering through the original Yakuza 1&2 for those tidbits. Plus it seems awkward to fit in progression wise since you're replaying the story of 1 and 2... Do you play 1 -> 2 -> 3 -> 4 -> 5 -> 0 -> 6 -> Kiwami -> Kiwami 2 then? Or save 6 for last? And it seems like a lot of effort for marginal gains.