this post was submitted on 06 Feb 2025
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I'm probably about an hour into Ni no Kuni, which I bought on sale years back on steam, but so far I feel a bit underwhelmed compared to the hype.

I will say that my biggest complaint is really around the writing and the snails paced intro. Even if you accept the beginning as being a "Ghibli Movie" preface to a JRPG, I actually feel the direction and story telling is much worse than your average Ghibli production.

I'm just past talking to the old tree, and completed what is likely the first dungeon. So far, the battle system is ok but a little bit drab. I feel like the mechanics would have to pick up to make me enjoy the game more.

Should I give it more time? Are there eventually more choices in the battle system or minion growth? Will there be any stand out characters that might alter how I feel about the writing?

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[–] De_Narm@lemmy.world 3 points 6 months ago* (last edited 6 months ago)

I thought it was pretty fun. The story can be hit or miss, but I remember it being a fun and mostly light-hearted one. The battle system is servicable and there are a few stand-out fights towards the end. Sadly, as much as I like them, if you don't like the battle system, pushing through just for them is probably not worth it. Once you have everything setup - meaning three characteres to switch between with minions and a few spells on the characters themselves, the system does not get any more complex.

Minions cab evolve, I din't know if you were teached that already. Other than that, it does not get more complex. I think they had up to 3 stages with different paths to evolve.