Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Firestorm Druid
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I find that the blazing bulls are fairly trivial if you just keep the "run" button held down and do your "running sideways" attack on them - makes Sekiro do a twirl. The first one takes a little while but you're not in much danger; the second one is much quicker, because you hit harder by then, and there's less scenery for it to get stuck on and so it's a lot more predictable.
There's not really any other enemy in the game where doing that move is a good idea; certainly not just that one move repeatedly. Am wondering whether it was a slightly misguided attempt to teach players the whole moveset? The ogre's "dodge throws and parry attacks" lesson is pretty brutal for the point in the game where it is. Although if you're playing again from the start, he is a joke that you're likely to take down in one go from muscle memory. Perhaps the real lesson is to go exploring, ring the wee bell and find a weapon that's very effective against him?
Feels a little cheesy but if it works it works. The game is difficult as is, why wouldn't you run in circles and strike when and where possible.
Yea I'd also say that exploration is the take-away lesson here. You get to explore the burning Hirata Estate, find more story beats, some later characters are hinted at etc etc. Plus, like many soulslikes, it teaches you to explore your options before just brute forcing a boss