this post was submitted on 05 Nov 2024
97 points (99.0% liked)

PC Gaming

12246 readers
492 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] deegeese@sopuli.xyz 6 points 10 months ago (1 children)

So they can’t get 3 of them to spend a week to write a primer for new devs?

[–] deadcream@sopuli.xyz 5 points 10 months ago (1 children)

They are probably an experienced team members that are needed on ME5, and management decided that they can't distract them. And these new devs would spend a lot of time figuring out a completely unfamiliar codebase (also creating a proper remaster would also necessitate a lot of low-level changes to the engine which will make it much harder). So it's a business decision, not technical one.

[–] deegeese@sopuli.xyz 8 points 10 months ago

Exactly, it’s “won’t” not “can’t”.

Even with zero legacy staff they could assign people to learn/document the old engine if there was enough potential revenue.