this post was submitted on 26 Jul 2023
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Why? Imagine NPCs that are powered by AI? No longer would they repeat the same story about their knees or stare blankly while you ransack their houses. Imagine AI powered opponents in Stellaris or RTS games.
IMO having AI dialogue is only going to make it generic and possibly inconsistent between characters or with the lore the game is trying to set up.
Maybe not too big a deal for a sandbox-y experimental kind of game, but terrible for a story-driven one. Some stuff is better written.