this post was submitted on 07 Aug 2024
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Steam Hardware

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[–] amenotef@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

They should do it like on consoles, reduce the graphics to guarantee stable FPS on resource intensive moments (like combat).

Although, on PS5 they apply a lot of variable rate shading mixed with upscaling/FSR. VRS is something I don't really like but it the drop is minimal it's ok.