this post was submitted on 02 Jul 2024
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chapotraphouse
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Tanks are supposed to operate in groups with close support from infantry. The iof infantry are cowards who don't have the stomach for genocide when they have to do it in person on the ground. Thus the tank's are unsupported, leaving them vulnerable to incredible heroics like this.
There's actually a reason for that, the Israeli tanks can't have infantry support standing in the direction of expected fire, because their own Trophy APS (detect incoming explosives, fires what is basically explosive buckshot in the direction to trigger the explosive before it connects with the tank) will tear said infantry apart. If an RPG is fired at an Israeli tank, coming from the left side, the Trophy System will fire the explosives towards the projectile, explosion occurs, your infantry support on that side of the tank are most likely very dead. If not from catching strays from the trophy system then the prematurely detonated ordinance.
Infantry can only be stationed on sides that there cannot possibly be enemy fire. In a field, facing the enemy, you can have infantry on the sides. In an urban environment, you simply don't deploy infantry with your tanks.
Apparently the trophy system has a reload time of 1.5 seconds, and the faster the projectile the less likely it is able to detect it and fire.
in all this time we have never seen a video where an RPG triggers the trophy system
I can't be alone in suspecting that it doesn't work very well
its minimum activation range is something like 50 meters or so, and most of the footage ive seen so far has seemed inside that range