this post was submitted on 22 Jun 2024
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[–] setsneedtofeed@lemmy.world 42 points 1 year ago* (last edited 1 year ago) (14 children)

As someone who isn't a fan of Guilliman coming back and actually being a noble ruler (as opposed to previously the super sketchy high lords, who I thought fit a grim dark degraded tone much more), I've always considered 40k to be the bad ending. If there was a video game, the 40k we know would be an ending slide that happened when the player had truly made terrible choices. The game is over and we are stuck in the bad outcome. It won't get better.

Humanity in 40k is collectively a corpse that doesn't know or accept that it's already dead (just like the emperor himself- symbolism!). The most humanity can do are have brief moments of staving of things getting worse. Humanity can at massive cost and misery preserve a terrible status quo every now and then and call it a victory, but even the victories just lead to losses and the losses keep leading to the final death of humanity.

[–] Sentau@discuss.tchncs.de 14 points 1 year ago* (last edited 1 year ago) (5 children)

Well if you go by the predictions of the Cabal, 40k is the bad ending at least when it pertains to the galaxy as a whole. Chaos slowly grows feeding on the corruption and unending war that humanity brings while none of the species truly flourish (except for maybe the orks and the tyranids).

Whether it is the good ending when it pertains to humanity only is up for debate because there are several hints dropped in 30k that this was only outcome which ensured humanities survival

[–] setsneedtofeed@lemmy.world 11 points 1 year ago (4 children)

I prefer wide sweeping and impressionistic views when it comes to tone and theme.

Hints of intricate plots in passing are much more interesting than actually sitting down and mapping them out play by play in detail.

In this wide sweeping view that puts tone above all else, I very much lean to a view that humanity was doomed a long time ago and is simply being stubborn about the inevitable.

[–] Sentau@discuss.tchncs.de 3 points 1 year ago (1 children)

I prefer wide sweeping and impressionistic views when it comes to tone and theme. Hints of intricate plots in passing are much more interesting

I am not a literature student but aren't hints of intricate plots in passing kind of an opposite to wide sweeping views because they will never give a wide enough view¿?

[–] setsneedtofeed@lemmy.world 6 points 1 year ago* (last edited 1 year ago) (1 children)

Wide sweeping, as in a high level view that only briefly touches on things like these deep plots without dwelling on them.

Many of the plots and pieces of lore in 40k were introduced intentionally as snippets that weren't ever thought out fully. They were introduced to give the idea of plots existing and to create a tone. Later writers coming in and fleshing out those snippets often turned something mysterious into something convoluted.

[–] Cypher@lemmy.world 3 points 1 year ago (1 children)

Agreed and this is why the horus heresy book series was an awful idea.

It has removed all nuance and discussion about the most important formative conflict in the setting.

Now the war in heaven is the big murky historical conflict that set the stage…. But thankfully it is safe because it’s only Xenos.

[–] pleb_maximus@feddit.de 2 points 1 year ago

I've been thinking that for a while. But sadly it made them an ridiculous amount of cash. :/

Also, some more hot takes from me:

  • The Horus Heresy books aren't even that good.
  • The whole thing started turning bad when we took the fluff as "lore" in the first place.
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