✍️ Writing

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A community for writers, like poems, fiction, non-fiction, short stories, long books, all those sorts of things, to discuss writing approaches and what's new in the writing world, and to help each other with writing.

Rules for now:

1. Try to be constructive and nice. When discussing approaches or giving feedback to excerpts, please try to be constructive and to maintain a positive vibe. For example, don't just vaguely say something is bad but try to list and explain downsides, and if you can, also find some upsides. However, this is not to say that you need to pretend you liked something or that you need to hide or embellish what you disliked.

2. Mention own work for purpose and not mainly for promo: Feel free to post asking for feedback on excerpts or worldbuilding advice, but please don't make posts purely for self promo like a released book. If you offer professional services like editing, this is not the community to openly advertise them either. (Mentioning your occupation on the side is okay.) Don't link your excerpts via your website when asking for advice, but e.g. Google Docs or similar is okay. Don't post entire manuscripts, focus on more manageable excerpts for people to give feedback on.

3. What happens in feedback or critique requests posts stays in these posts: Basically, if you encounter someone you gave feedback to on their work in their post, try not to quote and argue against them based on their concrete writing elsewhere in other discussions unless invited. (As an example, if they discuss why they generally enjoy outlining novels, don't quote their excerpts to them to try to prove why their outlining is bad for them as a singled out person.) This is so that people aren't afraid to post things for critique.

4. All writing approaches are valid. If someone prefers outlining over pantsing for example, it's okay to discuss up- and downsides but don't tell someone that their approach is somehow objectively worse. All approaches are on some level subjective anyway.

5. Solarpunk rules still apply. The general rules of solarpunk of course still apply.

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Writing Club (slrpnk.net)
submitted 1 year ago* (last edited 2 weeks ago) by grrgyle@slrpnk.net to c/writing@slrpnk.net
 
 

Update 2024-09-05: The writing club is underway! I'll keep this post updated to act as a hub for any further WC related materials.

Writing Club posts:

2025

2024


I've never been in a writing club but I'm interested in trying to get one going. Would anyone else be interested in giving it a go? I don't have to lead it, but will do so if no one else wants to.

What I'm picturing:

  • Monthly check-in cadence
  • Everyone sets a personal goal, and then talks about how they did the previous month
  • No pressure other than what you want to take on to motivate you
  • Maybe some "assignments" in the vein of a creative writing class
  • I volunteer to send members reminder DMs to motivate them :)

I was thinking I'd just start with this post - come up with a goal for myself to accomplish by end of June, and then check back sometime in the first week of July. If that sounds interesting to you, feel free to join in and comment with your goal, and any details you want to add.

PS Also very open to writing club discussion meta. I'm new to this so wide open to suggestios, comments, critique, etc.

___

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About /c/writing (slrpnk.net)
submitted 2 years ago* (last edited 2 years ago) by ellie@slrpnk.net to c/writing@slrpnk.net
 
 

I hope this place can be a community for writers, like poems, fiction, non-fiction, short stories, long books, all those sorts of things, to discuss writing approaches and what’s new in the writing world, and to help each other with writing! Non-fiction definitely also welcome, or anything that might have a solarpunk spin in particular (not that it's needed!).

If you're new to this community, consider introducing yourself in the comments here: https://slrpnk.net/post/2054336

Also, make sure to check out the rules in the sidebar, I hope you'll find them to be sensible.

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submitted 2 weeks ago* (last edited 1 week ago) by grrgyle@slrpnk.net to c/writing@slrpnk.net
 
 

Hello hello, and welcome to our now 13th (XIIIth) writing club update. My dictionary explains that the meaning of "thirteen" is:

One more than twelve.

Truly words to live by. Shuffling around my books for a more inspirational bit of numerology, I find the chapter in Mervyn Peake's "Titus Groan" book, wherein we're introduced to the outsider "Keda" who is to be a wet-nurse for the titular prince of Gormenghast. I'm not sure how that relates to what we're doing here, but it's a pretty weird, and cool, book.

Speaking of weird and cool...!

As always, all are extremely welcome to participate in the writing club, regardless of whether they're in the list above.

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cross-posted from: https://slrpnk.net/post/24607059

As I seem to encounter quite a few anarchists who just love to produce word salad, here's some grandmotherly words of advice. When you want to create a better world and you do so by writing, learn how to write in a way that is accessible. The people you are trying to reach might not have time to work through pages of word salad. The language you write in might not be their native language. They might not have any academic education. They might be dyslexic or have a short attention span.

It is tempting to use long words and sentences. You might be concerned that if you write in a simple way people will think your message is not true, or that your philosophy lacks depth, or even worse that someone else could think you are stupid. But in the worst case people will think none of those things because they can't be arsed to read beyond the first few words of your text in the first place, and will immediately move on to something more easy to read. Also, there's a big difference between Trump-level populism and accessible texts with substance.

Accessible texts with substance point towards some activity people can do in real life, some change they can bring about by doing a specific thing. Nobody cares if Anarcho-Capitalism or Anarcho-Coprophilism is better, but you can convince people to buy at a small grocery instead of a big supermarket. Don't tell them they should engage in mutual aid - instead give them ideas about how to help their neighbours.

I'm as guilty as the next person when it comes to posing as a smartass - but I try to fight it, because talking to each other to be heard is better than being very clever while nobody understands what we actually want to do.

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Say you're a solarpunk writer without an editor, but still want a second pair of eyes to proof read your writings.

A grammar checking program can be very useful to catch things that you may miss even after doing a full pass of your work. And to clarify, a grammar checker differs from a spell checker, in that it can spot differences in past vs. present tense, active vs. passive voice, style, and incorrect use of a word within the context of a sentence.

Unfortunately, there are few options on the market currently for creative writers, as most are catered toward business or technical writing. Let's take a look at what's currently out there.


ProWritingAid

First up is ProWritingAid. It's often touted as the premier option for fiction authors, but at $400 for a lifetime license, I'd bet it's likely out of reach for most. A monthly subscription could be used temporarily on a book-by-book basis, but personally I despise subscriptions, and refuse to consider it for my own use.

I purchased the lifetime license to trial it a couple years ago, and found it to have many false positives, to be extremely buggy (both as a browser extension and in its own native app), and unergonomic to actually use due to poor UI and layout. It made going through a lengthy manuscript a chore. To add insult to injury, they have since gone full-hog into adding AI into the program instead of focusing on usability or stability.

Overall, an absolute ripoff for the high price. To their credit, they did honor their refund policy quickly and easily.

Grammarly

I found Grammarly's free service to be superior to ProWritingAid in regards to UI and UX, but it's only available as a subscription to access all the grammar features, and they have also gone the AI route, deeply integrating it into the app. Lastly, I experienced quite a few false positives or conflicts with style, making it still not ideal for creative writers. That combined with the AI and subscription requirement make it a No-Go for me.

Quillbot

Last is Quillbot, which produced perhaps the best results of the three, even with the free service. Unfortunately it also requires a subscription for advanced grammar checking, and uses AI. Most critically, it's not a local service, meaning you're putting your entire manuscript up in a cloud somewhere. Only the expensive Team License gets you Data control. No-go.


That's pretty much everything worth mentioning on the market, so what now? Forgo a grammar checker entirely? Put up with a subscriptions and using AI?

The surprising answer brings us back to the 90's, more specifically, to an old tool called Grammatik

Grammatik was once a stand-alone grammar checker from the early 80's, but was later purchased by WordPerfect (WP) and incorporated into the WordPerfect Office Suite (which still exists to this day, though mainly used by Lawyers nowadays). As these old versions of WP are long abandoned, they're now available for free as abandonware for anyone to use.

The versions of Grammatik we'll be focusing on are the ones included with Wordperfect 6.2 for DOS, and Wordperfect 8 for Linux.

First we'll cover the Linux version from 1998, then the DOS version from 1996.

WordPerfect 8 for Linux

Example of using WP8 in the terminal as a Word Processor.

WP8 for Linux was exclusively a Terminal program, and fortunately for us, a lovely chap by the name of Tavis Ormandy packaged it up for various modern linux distros, making it trivial to install and run from the terminal. You can find the github repo for it down below.

This is by far the easiest way to get access to Grammatik (if you're on Linux), and will likely serve the needs of most people with the least amount of fuss. However, the older DOS version is actually a little more full-featured.

If you're on OSX or Windows, you'll need to use the DOS version.

Wordperfect 6.2 for DOS

Example of DOS Grammatik in actual use.

~~Included in the this older version of Grammatik was the ability to provide an example document to act as a writing style guide, which is a feature I haven't seen replicated in any other other program. In comparison, WP8's Grammatik only lets you select from a list of writing style presets (fiction, documentation, business letter, etc)~~ EDIT: after further testing, this is actually not true. You can only set an example document to compare your writing and the example's writing on a Flesch-Kincaid Readability score, which isn't nearly as useful compared to what I thought it did. However, the DOS version remains a bit more full featured, as it gives more detailed advice compared to newer versions of Grammatik.

WP6.2 is also freely available as abandonware, but since it's for DOS, you'll need to do a few extra steps to get it working, like using a DOS emulator (learning some basic DOS commands would also be helpful).

Here's what you'll need to get it running:

A DOS Emulator:

  • Linux: DOSemu2 will be the easiest way to run WP6.2 on Linux, with complete and seamless integration. However it only supports Ubuntu, Fedora, and openSUSE. If you're on Debian or Arch, you may want to use DOSBox-X or DOSBox Staging.

  • Windows & Mac: DOSBox-X or DOSBox Staging are the best options for non-Linux platforms. If you'd prefer, there are DOSBox GUI's that can negate the need to know DOS commands, such as DBGL, though I haven't tried these personally.

For a more complete guide, I'd recommend taking a look at Edward Mendelson's website, which features incredibly thorough instructions on getting WP6.2 perfectly integrated into modern OS's. Though bear in mind he wants to actually use it as a word processor, printer support and all. (Off topic, but Mendelson is a pretty cool dude. Used to write for PC Magazine back in the 80's and 90's, and is a college professor who gave a great talk about us moving toward a Surveillance Society

We can safely ignore the more in-depth stuff, since we just want to use Grammatik, so you don't need to bother going any further than getting the program itself up and running.


Conclusions

With no good open-source options, I like to think going back to using an old feature complete piece of software, made before user analytics or subscriptions were even a twinkle in an executive's eye, is actually kinda solarpunk.

It rejects the endless churn of modern software constantly trying to reinvent the wheel just to trick you out of more money which, in realty, just gets you an inferior tool, despite the fact that the old tool is nearly 30 years old. It also avoids contributing to climate change by avoiding the use of an AI in some datacenter needlessly wasting electricity and water to do something an ancient 8088 could've done in your home.

Grammatik likely isn't perfect; you'll still get some false positives, and you still need an eye for editing to be able to make executive decisions, but it's pretty darn good at what it does.

Hopefully one day it can be properly replaced with a modern open-source implementation that really does provide an advancement over the old. But as of right now, it's a solid tool to have in your belt as a writer, and certainly worth giving a try.

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Hello folks, welcome to the twelfth (12th) writing club update. Just to pick a random book off of my shelf, chapter 12 of Foucault's Pendumul Umberto Eco begins with

Sub umbra alarum taurum

Which apropos of the topic of that book, is the Rosicrucian motto. Something about being under the protection of God's wings--anyway, among other things, they were like a religious puzzle group that loved leaving little hints for fellow obsessives to follow.

Speaking of obsessed brainiacs...!

As always, all are welcome to participate in the writing club, but these are our current roster of regular participants. Those who do battle against the great enemy indolence, by their pens, pencils, or keyboards. I look forward to hearing your updates!

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Source: https://en.wikipedia.org/wiki/Dinkus

May this news brighten your day.

Found while reading up on asterism (⁂) as an alternate symbol to describe the fediverse. Anyway, this sounds especially funny in English, because "Dingus" can mean a foolish person.

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Hail and well met, and also welcome; welcome to the 11th writing club update. Fun fact about the number 11: it's only the tenth positive palindromic number, and it will be 11 more months before we encounter our next one (22). Wow.

The weather here has been exceptionally rainy lately, and so perfect for weeding, editing, and savouring moments over hot cups of ginger tea.

I hope you are all safe and that your ginger and writing projects remain free of mold.

Speaking of writing, this is a post about writing. And these are our writers:

Brave scrivenauts, out on the shoals of imagination. Wading through the pools of doubt, and mucking about in the mud of enlightenment. Probably talking with the crabs or clams of metaphor or simile or something, too...

As always dear passerby you're welcome to join us for as long or short as you like -- simply share what you're working on and your goal for the next month, and I'll add you to our list of illustrious weirdos.

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submitted 2 months ago* (last edited 2 months ago) by SolarpunkSoul@slrpnk.net to c/writing@slrpnk.net
 
 

I've decided to take a step into the world of writing. Specifically, solarpunk writing. I'm often a lurker on the internet but have been super inspired by solarpunks over the last few years. I've tried out several projects irl that I'd love to share with the world, so here's me trying to do just that! Hope you enjoy, please be nice 🔅

Edit: Sign-ups weren't working properly, but they should be now!

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cross-posted from: https://slrpnk.net/post/21480609

Among the flood of AI-generated content all over the Internet it’s hard to imagine a coherent vision of a better future, especially one hopeful in the face of the Climate Catastrophe.

I believe that to be able to create a sustainable civilization and stop destroying the planet we need to find a new story for ourselves. Such a story could only be crafted by humans, as no neural network is capable of creating coherent symbols for values absent from our mainstream, Western culture.

For the last few years I witnessed many well-meaning writers and academics try to write about a better climate future - be it under a name of Solarpunk or any other - and struggle to find art illustrating their work. It saddened me to see them turn to the most thoughtless AI-generated images, trees growing from concrete buildings - just to represent something.

I hope that with this Library, thanks to the artists who generously donated their art under copyleft licenses, we will be able to go towards meaningful symbols, planting them like signposts towards a better future.

For anyone stuck looking for a story idea, good conflict or tension in a realistic near-future setting, I hope that the seeds will kickstart their creativity. Be sure to also check out the Solarpunk Prompts podcast by the awesome tomasino for even more writing inspirations!

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Hi folks, and welcome to the 10th writing club update. That's right, it's the big "One-Oh" - we're in the double digits now.

I hope you are all safe and as well as can be, and able to find some time for creativity/writing. The weather here has been a hodgepodge of warm to surprisingly brisk; although seems to be angling towards warmer now. It will be nice to see the pollinators waking up and doing their rounds soon. Life doing its thing and all that.

Onward to our writers! By my count we've got:

Here is a link to last month's post if you'd like to refresh your memory, or just take a little trip down memory late.

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500 Words a Day (mycorrhiza.space)
submitted 3 months ago by grrgyle@slrpnk.net to c/writing@slrpnk.net
 
 

My average word count per day for 365 days came to 433. This challenge also took me a bit longer than a year to complete. The book 1 draft was finished on March 9th 2025.

I really like how the author uses a streak, but only to the point where it's useful for them personally. For instance, according to some people they "failed" in keeping their streak. I know people who keep this big grids of 365 checkboxes to motivate themselves -- shame themselves -- into never missing a single day. The author here, misses plenty of days. But as they put it themselves, "Did I fail then? NO!! I finished the draft!!"

They also eschew "makeup days" out of hand - something that I know can be like a millstone around one's neck after missing a few days.

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To bring some activity to this community beyond the writing club, here's a guide on how to use dashes and hyphens. Do you use these in your own writing?

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Welcome to this ninth/IX/9th writing club update!

Happy mid-March to you all, my well lettered friends. I hope you've been graced with some nice weather as we in the northern hemisphere enter into the warmer time of the year. Today is delightfully dreary and overcast where I'm at, which I'm hoping to channel into some indoor creativity.

Okay! Here are the Writers:

Please see last month's post if you need to refresh your memory on what your goals were.

Just an FYI that while "membership" in the writing club is fluid and open, so too are the names above simply my best guess, without judgement, at who is participating on any particular month. So if you don't see your name up there and you'd like me to add it, just shoot me a DM or even better just share what you're working on and you'll be added right back to the roster the following month. :)

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This is an unpaid magazine but I think they publish some good stuff (including one of my stories in their first edition!). If you have a solarpunk or otherwise anarchism-friendly story you're trying to find a home for, maybe give them a look!

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Hello!

Is there a place where one could offer stories which would be interesting to write to authors which might be looking for stories?

I have a life story to give and work out but I am no author, but I think it's worth telling.

Other than straight up paying a ghost writer, are there people interested in doing this?

Thanks

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Posted in my Space: 1999 community. Link is: https://lemy.lol/post/39233400

I'm still now certain how links work on Lemmy, so not sure if that shows up or not.

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submitted 5 months ago* (last edited 5 months ago) by grrgyle@slrpnk.net to c/writing@slrpnk.net
 
 

Welcome to the eighth writing club update!

Happy mid-February. I hope folks are keeping safe and comfortable. I managed to experience some crunchy snow finally, so that's nice. Crnch crnch crnch, snow underfoot. In my list of sonic experiences this rates as high tier, maybe even higher than crunchy leaves.

If I had one piece of unsolicited advice it would be to take a long walk with only a notebook for company.

Okay that's enough musing. On to the stars of our show - the Writers:

Please see last month's post if you need to refresh your memory on what your goals were.

I can't wait to hear your updates!

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Do you use a style guide when editing your works? Which one?

The only general english style guide I'm familiar with is Strunk and White's The Elements of Style. Unfortunately, I hear that the authors made some, frankly, glaring linguistic mistakes. To substitute it, I've been recommended On Writing Well by Zinsser.

What is your opinion of both of these and of other guides?

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Welcome to the seventh writing club update!

Happy new year!!! 🎉🎉🎉 I was just getting used to drawing the "4" in "2024" in my notebooks, and now I have to get used to a whole new number. I always liked "5" though, so hopefully we get along alright.

As always I hope everyone has had a good month (but not so good as to leave nothing to stoke the fires of creativity).

Anyway, on with the important part - the Writers!

I can't wait to hear from you all. Your updates no matter how trivial always manage to motivate me for the next month.

As always, anyone and everyone are welcome to comment or share their own work in addition to the club participants above.

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cross-posted from: https://slrpnk.net/post/17046426

I've talked about this campaign a bit in the monthly check-in posts so I thought I'd include this update here! Text pulled from my blog post here: https://jacobcoffinwrites.wordpress.com/2025/01/06/buried-treasure/

The blog’s been quiet for a few weeks while I’ve been working on another project, so I thought I’d go ahead and write about that a little.

I’ve mentioned elsewhere that I’m also a dev for the Solarpunk TTRPG Fully Automated!, but I don’t think I’ve said so here. It’s an open-source, free (libre and gratis) project intended to be something like a solarpunk scifi version of Dungeons and Dragons (in that it has a robust ruleset and lore you can use or discard as you like while writing your own campaign). I joined like a year ago because I was looking for somewhere to talk solarpunk worldbuilding, and was drawn in by their lore and the sheer ambitious scope of their setting.

I think my understanding of solarpunk and my dreams for the future improved significantly just reading through their guide on how their world works. I think it’s by far the easiest-to-understand depiction of the end-state goal of various leftist systems, probably because it’s designed specifically to help players and GMs actually occupy this eutopian future in-game. It’s hard enough to imagine a better world, let alone to play a character who lives in it. They do a good job of depicting what a day-in-the-life would actually entail, in simple language, and it’s appealing.

When I spotted some gaps in the lore they were happy to take on my suggestions, and I contributed more and more until eventually they asked me to formally join the team.

The other devs have a wonderful knack for taking any idea I have about how something could work and dialing it up to 11. My solarpunk and cyberpunk fiction tend to be near-future things, the solarpunk in particular being much more postapoclyptic than utopian. The FA! team is ambitious and sees a much grander end state much further out than I normally focus on. If I tend to write the journey, I think they’re writing the destination.

I helped them get the rulebook ready for release, then helped review the premade campaigns they’d written. I think that was when I started thinking about making a campaign of my own.

I wanted to do something set in my neck of the woods, to explore how small, rural, ‘bedroom communities’ like the ones I grew up in would change in a world where endless growth and a total reliance on cars were no longer the societal default. The existing lore and premade campaigns are very LA-centric, so I moved my campaign to the east coast and got about as rural as you can while still having some human presence. In contrast to some of Fully Automated’s setting details, the region generally aims for a lower-tech, slightly more grounded vibe.

The end result is a sort of riff on treasure hunting adventures where the players need to journey off the edge of the map, searching dense forests and lost ruins for clues. But the forests and ruins are in a mostly-abandoned region of rural New Hampshire which is being rewilded, and the treasure is tons of industrial waste illegally dumped there sixty years ago during the setting’s WWIII (and which is now useful in the production of geopolymers). It’s got some heavy environmental themes around conservation of wild land and watersheds. As the players search for the pollution they begin to unearth other forgotten details of the region’s wartime history and draw the attention of someone who would rather they left the past alone.

I had two big goals for this campaign – the first was to explore various ways rural solarpunk could look, including questions of what makes for a genuinely sustainable community, the sort of tradeoffs and sacrifices a degrowth-based rural community may need to accept, and how towns and industries look when they accept that they live in a world without limitless resources. It examines various lifestyles and technologies that make sense in that context, local infrastructure, and even the kinds of people the region might attract. It pulls a lot from what historically worked in the region long before cars reshaped it.

In many ways, it represents a sort of amalgamation of all my rural solarpunk projects so far. If you like my postcard series, then playing this campaign should be the closest thing to stepping into those scenes and visiting the people they depict.

The second goal was to get an admittedly narrow glimpse into the Thousand-Year Cleanup – the nigh-endless work of a world where many people have made cleaning up our society’s mess their life’s purpose. The hidden pollution the players and their allies are working to find represents a common wrong from our time, and from the last hundred years of industrial production. Every time a corporation or business owner takes a shortcut that leads to disaster, or deliberately dumps poison into the land and water to save a few bucks, it represents their entitled expectation that the world around them, their human community, and all the other species impacted, will subsidize their cost savings with their health and lives.

Long term, I’m hoping to make The Thousand-Year Cleanup a collection of adventure modules (with the first being this adventure, Buried Treasure). This would be similar to Fully Automated’s previous premade campaign: Regulation, which included four playable modules. It probably won’t have a throughline plot, just a set of adventures themed around various aspects of cleaning up the world our society left to them. From buried industrial waste to massive swaths of plastic in the ocean, to endless heaps of clothes discarded in the desert, I think there’s tons of potential for campaigns based in some way around cleaning up our waste and making it useful. The scope is a little overwhelming but there’s a powerful optimism in depicting a world that’s making real progress on these disasters through the collective efforts of regular people.

I think it’s safe to say that this 160+ page campaign guide is my biggest Solarpunk project to date – it’s actually shaping up to be my longest finished work of fiction in general. I’ve tried to write several novels in the last decade or so, but usually get bogged down in logistical snares in the setting and plot. Writing for a tabletop campaign (and one I might not even be running) has been oddly freeing. I can’t know what the players or GM will do, so I present options, people and places and events which will be triggered by circumstances in their playthrough, but I’ve been careful not to set a specific set of rails for them to follow. In some ways, this plotless format has been much easier for me than writing a single story. And I’ve been able to include far more world building than any one group of players can possibly see!

Fully Automated’s dev team has a sort of template for organizing the notes/prepwork for running a tabletop campaign – it seems to be inspired a bit by the way scientific papers are laid out in sections, and while I don’t have much experience with GMing, I found it very intuitive. (Though I made some adjustments to organize mine around in-world locations rather than a timeline as Buried Treasure is a bit more open than the introductory ones they’d previously published.)

When I was writing the campaign, I’ll admit I sort of saw actually running it as the playtesting cost I had to pay to get the thing published. I had no idea how much fun I’d have actually sitting down with a group and trying it out. My players are great and I was shocked at how entertaining it was to watch them explore my world and interact with my characters, not to mention the satisfaction of watching them piece together the mystery!

At time of writing we’ve just finished up session 8 and I think the players are approaching the endgame and generally seem to be having a lot of fun. They’ve even talked about doing a second session per week which is asking a lot of six adults with day jobs and projects of their own. They have been excellent at unraveling the mysteries and at interpreting the clues they’ve found – they’ve surprised me a few times now by figuring things out quicker than I’d expected or with fewer clues than I’d prepared. I’m also very pleased with the ways they’ve leveraged community and preemptively diffused potential conflicts – they’ve not just avoided some potential fights but amassed a small army of allies who are helping them solve this mystery. That, to me, is a very solarpunk way to play this solarpunk campaign, and it feels very natural in a reasonable-people-acting-reasonably sort of way in the moment.

We’re looking at getting another group going with a different GM to better test my guide to running this campaign, and the lead dev is looking at finding an artist to do a pulp-style cover for it which is just really cool!

If all goes well we’ll publish the cleaned up version libre and gratis through the game’s various channels. But if you want to try it out sooner than that, we’ve currently got multiple groups testing it out on the game’s discord! And if you want more info or to download resources without an account, you can find Fully Automated over here: http://fullyautomatedrpg.com/>>

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Welcome to the sixth writing club update!

I hope everyone has had a good November (and part of December (these posts keep taking me longer and longer into the month to post - they're basically mid-month posts now lol)). These increased indoorsiness is often good for the types of projects we're embarked on.

So without further ado, here are our dashing Participants for the month!

Have a great December and new year!

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