PC Gaming

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IMHO: looks like that Chinese language growth [mostly due pirated Windows games] obscure Linux growth (which is still there, since +2.61% is not, as per absolute value, bigger than 0.12% loss

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Rambo III for DOS genuinely surprised me.

I’d previously played the Commodore 64 version—a predictable top-down shooter with decent graphics for the old brown breadbox, but nothing remarkable.

The DOS version, released in 1989, really stands out. It supports VGA graphics and AdLib sound, delivering crisp colors and catchy music that were impressive for the time.

What blew me away, though, was the control options. Not only does it support keyboard and joystick, but you can also move and shoot using the mouse—a rarity for the platform back then. Even better, it actually works pretty well by the standards of the day.

Rambo III came out in many versions: arcade, Master System, Genesis. The computer versions are mostly similar, each carrying quirks unique to their platforms—you could find it on Atari ST, Amiga, MSX, C64, Amstrad CPC, and even ZX Spectrum.

The DOS release covers CGA, EGA, and VGA graphics modes plus a variety of sound options, offering a surprisingly eclectic experience. While critics favored the Genesis version, I think the DOS port holds its own. It’s more than playable and can deliver some solid fun.

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Silverfall delivers exactly what you'd expect from a hack-'n-slash CRPG—nothing groundbreaking, but if you’re like me, those low-poly visuals are a serious charm.

What sets it apart, though, is its difficulty. Unlike Fate or Dungeon Siege, dying here means losing whatever gear you had equipped. That forces you to either hold back on using your best loot or grind to replace it, adding a tense layer of risk and reward.

So if you’ve already beaten the usual hack-'n-slash suspects and crave a tougher challenge, Silverfall might just be worth your time.

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TL;DW:
[1440p Average] "So across 16 games tested, the 9070 XT saw on average a 9% improvement with the latest game and driver updates. In comparison the 5070 Ti saw just a 2½% improvement."

  • Steve Walton from Hardware Unboxed.

4K results shows the 5070 Ti and the 9070 XT performance matching neck and neck.

  1. On review day the 5070 Ti was 2% faster, but now the 9070 XT is 3% faster than the 5070 Ti.
  2. With the 9070 XT being $150 CAD or ~30% cheaper (in US and AU) than the 5070 Ti, the 9070 XT wins out in being the better value buy.
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Why do I play all these games? Because it’s important that they’re played.

Because every game is a story, a world, a moment in time crafted by someone who cared enough to create it.

Because each one teaches me something new—about design, about culture, about myself.

Because in a sea of pixels, there’s magic waiting to be found.

And because, honestly? Sometimes I just want to escape, explore, and lose myself in different worlds.

So yeah. I own thousands of games, and I’ll keep playing them.

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