guns

2336 readers
8 users here now

“Under no pretext"

Rules (Under review):

founded 5 years ago
MODERATORS
176
1
submitted 2 years ago* (last edited 2 years ago) by Tervell@hexbear.net to c/guns@hexbear.net
 
 
177
 
 
178
 
 
179
 
 
180
 
 
181
 
 
182
 
 

I loved this in Parasite Eve 2 and MGS Peace Walker. Shame I've never seen it used in video games to do it's actual intended purpose of breaching doors. The closest I've seen a retro game come to that is SWAT 4 with it's dedicated shotgun for doors.

183
 
 
184
 
 
185
 
 

FROG MECH FROG MECH FrogPog

186
 
 
187
 
 
188
 
 
189
 
 
190
 
 
191
 
 
192
 
 
193
 
 
194
 
 
195
 
 
196
 
 

And the ridiculous hull down position:

Just bouncing ideas around based on the rumours and speculation on the T14, but also pulled some influence from post-war French vehicles.

Features: The recoil/loading space behind the gun, the gun, and the "mantle" all move as one. This allows for very extreme gun depression (and elevation), though gun pitch is slowed as a result. This was an odd turret design from France. Because I wanted a secondary commander turret, the rear part of the turret remains with the turret ring so that the commander's view isn't wobbling about.

Commander turret on a little elevator. At its highest, it gives the commander a full 360 degree view a meter higher than normal.

The auto-loader runs vertically through the turret. This means that the turret can be extremely narrow, pretty much the width of two slabs of armour and the gun. The autoloader can also handle extreme gun depression and elevation. The concessions made does reduce loading speed compared to other designs though. The narrow turret reduces the width of the heaviest armour section (the front of the turret), significantly reducing weight.

Roomy in crew compartment. Just because of the positioning of seats and the shape of the cavity between the treads and the turret, there is a bunch of extra space. It's slowly being filled with stuff. The commander can directly see the screens of the driver and gunner and can tap them on the shoulder to yell at them.

Bads: To service the autoloader and load ammunition, someone has to be outside the tank. Could not think of a way to armour the separation between the magazine and crew without massively increasing size. There is a camera inside the magazine and will be manual controls for the gunner to try to unstick ammunition.

Poor hatch open ability. You are very reliant on equipment. The driver and gunner have some ability to open hatches and ride head out, but the commander doesn't due to the turret's bulk preventing them from having a top hatch.

Ammunition cook off is pretty catastrophic, but crew survivable. Ammunition armour and various cook off measures are not perfect, but are there.

Things I'd do differently given Stormwork's minimum working dimensions of 250 mm blocks and other game things: The tank would probably be smaller, especially in height. The top and bottom of the tank probably does not need 250 mm of composites each, and the turret ring doesn't need to be half a meter. I might also make the crew lie down more.

Have not figured out how to make a good looking working ADS. It's pretty cramped in there.

I could do a lot more with the electronics. The 250 mm connectors mean you can't have that many inputs and outputs.

The engine would probably be extremely different. I'm hitting about 50 km/h usually and can probably get more out of the engine atm, but it's two T-17 diesel engines. Not sure about the power to weight advantages of turbines, but unfortunately the turbines in game are enormous. The logistical advantage makes more sense to me.

Turret got a bit too cramped for the coaxial, but it would be there as well.

The engine deck would be openable. Is hard to do in Stormworks.

I'd probably do some sort of fabric seal for when the gun is at extreme depression or elevation? Maybe telescoping sheets? idk, something like that.

197
1
submitted 2 years ago* (last edited 2 years ago) by Tervell@hexbear.net to c/guns@hexbear.net
 
 
198
 
 
199
 
 

cross-posted from: https://hexbear.net/post/379328

I've been to Canada and Europe and they're so much freer. I'd give the 2A rights if the cops disarmed. I may have lost those rights and nobody in my family worth $400 wants a firearm. I just see if I can buy one but don't wanna be an owner myself. My mom considered a 12 gauge for a minute but didn't want it


All while guns on the street cost half as much or less. The 2007 prices were ~$180 for a Glock 19 and like ~$120 for a shotgun that may be already sawed off. People dunno about the Chicago black market driving prices so far down. If you had AFOAF who was affiliated you night get in some trouble. We once went to a party I didn't know was at a park on enemigos turf. There was only one member who invited a couple girls and a couple guys to the park. 6 of us and only 3 guys vs at least a dozen Kings who were coked out and ready to fight.


So they stole a whole bunch of Modelos. The SGD guy who invited us to this stupid park session told me that if I hadn't made that U-Turn those LKs would've chucked the beers at my car. Like 24 of em. It would be worse if it were guns. When I would look up the cost of long guns online, I was shocked at how expensive they were. Nowadays if people wanna protect their families they may turn to the black market out of necessity.


Also not all gang members are desperately poor. The majority of the time it's family ties. Even if it's not there's the cool factor. They get girls, money, action packed lifestyle. They've got stories for the tertiary graffiti crews from the area. So this draws us closer. Just belonging to the crew felt cool. Even if I'd get ragged for lack of skills. So then that gang set was at least 30 guys from 13-30. Heck out in Little Village the cops murdered a 13yo with his hands up and just trying to ditch a blaster.


Plus the crews and gangs nesr me are cupcake compared to down therem


My mom is mixed Caribbean but I'm white as hell and I'm not from the hood or anything. Problem is that hoods and barrios end up in the same highschool. I was in a graffiti crew of over a dozen with only one MLD tagbanger and unlike that other guy, he made sure his beefs didn't include the rest of us. He'd leave the lunchroom. There were 9 active gangs at the school. The school was minorty white but obviously advantaged for us and asians.


When I took AP US history or English I was perceived as an A Student so a B+/A-/A, wasn't hard to get. When I'd go to my 2 Level Math and Science classes I would be perceived as a C student so it was tough to get a C+/B-. I was legitimately better at History and English which is why I was recommended by teachers. Still. Keep in mind that wirh weighted GPA an A in English is worth 5 points and my C+ in Math was worth 2.3. Rigged.


Friend of mine failed too many classes Jr and graduated after doing a second Jr year. It was cool to watch and he was my housemate that year because of potential homelessness. My mom also took in anorher friend but he was older and paid rent. Once people starting camping in the backyard she drew the line. Still I and the others were kicked out for too much alcohol and open drug dealing from me mostly but our bigger time dealer got robbed in the driveway. I had e enough money to live elsewhere until I ended up in the psych ward with bipolar


My friend went military then got a BA degree and more successful than me. I have a theory that poverty breeds ambition (part of the allure of gangs) as he needs to do it all himself. While I can be a middle class slacker with a mom who can help me financially and still does.

200
 
 
view more: ‹ prev next ›