Guild Wars 2

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submitted 2 years ago* (last edited 2 years ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 
 

Screenshot of the Month - Entry for August 2023

Queensdale - After Dark

I've spent many hours here at launch to unlock weapon skills for all elemental attunements on my Human Elementalist Solarfire and later (before the one key a week limit) to farrm BL Keys from doing the Human Personal Story over and over again ... Good Times!


Pixelfed Collection

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Welcome to the Weekly Question Post on c/guildwars2!

This post is dedicated to those questions that you might not think is worth making a whole post about, but sure is worth getting an answer to ;)

Remember to also take a look at the links in the sidebar, which holds lots of great resources and information.

Earlier posts

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As we all probably know, per expansion cycle we will be getting:

  • Three maps,
  • Two strikes,
  • A fractal.

Two first maps will have strike encounters included as a part of the story, so conclusion of those chapters will have satisfying boss fights.

Third map though - is it cursed to be just like Gyala Delve, with bad story instances and no real bosses? Fractal can't be included there, because it's happening usually in the past or some other alternate timeline.

I just feel like this whole expansion structure would be much better with one more strike for this third map. What do you think?

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Sadly some need a gear treadmill...

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Welcome to the Weekly Question Post on c/guildwars2!

This post is dedicated to those questions that you might not think is worth making a whole post about, but sure is worth getting an answer to ;)

Remember to also take a look at the links in the sidebar, which holds lots of great resources and information.

Earlier posts

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submitted 2 years ago* (last edited 2 years ago) by lulztard@lemmy.wtf to c/guildwars2@lemmy.wtf
 
 

Just did the Gates of Arah event. We were five to ten players. It was nice. Reminded me of release, when Orr was endgame farm and we had 50+ players in a giant zerg spawning hundreds of enemiey with dozens of champions, with the most min-maxed players pulling something like 3k dps.

It was a massacre.

But that was already later in the game, with champion boxes and whatnot. There was a time before that, the Orr before its nerf.

That yell that the enemies do? Come here? That's not just ambient dialogue. Their root, when they throw a bloody anchor at your face, back then it was a pull. And it had quite the distance. So if you heard that, you either dodged like a young god or, more likely, ended up in a pile of five enemies. And if you were unlucky, you did not only get pulled, but during getting pulled you also pulled the aggro of two more of the same enemy type, ending up in you getting handed around in a circle and aggroing everything and their mums dog. From there on it was basically just a horror movie. Bloody undead Mesmers chilled and confused you, undead Elementalists nuked you, others poisoned you, and all of them did damage like there is no tomorrow. Usually ending with us players running in circles widening the waves of the fuck-up cascade until we died screaming by swarming orrian zombies.

Good times.

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Turning into a cow is still probably one of the most weird things ingame.

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Felicia Day is back in her role as Zoija

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Some news and information about the upcoming expansion

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Welcome to the Weekly Question Post on c/guildwars2!

This post is dedicated to those questions that you might not think is worth making a whole post about, but sure is worth getting an answer to ;)

Remember to also take a look at the links in the sidebar, which holds lots of great resources and information.

Earlier posts

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How much time does ArenaNet expect us to spend on Festival Activities in a week? This year's main incentive are probably the additional Sun-Grown Weapon (Skins).

I finished (Annual) For Winds Customs for the first skin at around 100/200 of the weekly progress after about 4 days of doing little more than completing the festival dailies. From there on it gets pretty tedious to get more skins, but you can only get 1 annual + 3 (or 4, ouch!) weekly chests anyway this year. Then why make it so time-consuming (and boring) to get them?

I'm going to get a few (probably 3, e. g. Longbow, Greatsword and Hammer) for my Ranger to complement the look of his Back item.

So, how many skins are you planning to get this year?

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I don't like that you can't dodge the numbers now after the "fix". And really hate you can't even revive when someone dies. I thought this was supposed to be a fractal, not a strike. What do you think?

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For me, I love variety, so I play basically all content.

After my Dailies, I most often enjoy just roaming OW or WvW. Sometimes I get more invested into Fractals, PvP, or working on a specific Legendary. Occasionally I'll jump into a Dungeon or Raid. I haven't tried Strikes yet but they're on my list.

My favourite is adventuring through OW with a buddy or two, especially when I don't have a full gear set or Masteries unlocked. I prefer not using the TP because I enjoy opening bags of gear and seeing what I get. Unfortunately, there's no way to create "seasonal" characters, nor is there an ironman mode or anything, but I'd love to see one in the future as these modes offer a really nice alternative way to play. For now, I just RP them when playing with friends.

What do you guys most enjoy? I'm curious how many players actually spend most of their time in difficult instanced group content, cause the subreddit would have you believe that most players do this, yet I recall seeing ANet mention only ~10% of players do this.

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A way to have multiple cosmetic sets would be nice.

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submitted 2 years ago* (last edited 2 years ago) by goomby69@lemmy.world to c/guildwars2@lemmy.wtf
 
 

Tried to link to the comment on the forum post, but it's not working:

https://en-forum.guildwars2.com/topic/134203-relics-bring-new-equipment-to-guild-wars-2-secrets-of-the-obscure/?do=findComment&comment=1948158

2 hours ago, Rubi Bayer.8493 said:
Hello all and happy Friday! I've been keeping an eye on this thread and have been working with members of several development teams to round up answers to frequently asked questions that I've seen. (Huge thanks to everyone on the team who helped me with answers!) Answers are below, but I've also added them to my original post so they're easy to find and share. I'm going to get caught up on the thread this morning and while there are things we can't discuss right now, if I see more questions that can be answered I'll work with the team on those and try to provide more replies.

As always, thank you all for continuing to discuss and provide feedback--we appreciate it!

FAQ:

What happens to rune slot 6?
Slot 6 will be another stat bonus. Some runes already have a stat bonus here, and those that don’t will have one added.

Can I equip 5 runes and +1 of another set?
You can, as you can now, but this will be giving up the 6-slot bonus of one rune set for the 1 slot bonus of another.

Will relics that launch cover all the special effect from each 6-rune set?
Not all existing 6-slot rune bonuses will be available as relics at launch. We will continue adding additional core relics over time as part of our ongoing commitment to improving our core game features.

Can you explain the note about “choice of three core relics”?
When we say "your choice of three relics,” we mean that you’ll get to choose a total of three relics (exact number subject to change, but that’s our current plan) from among the available core relics.

There are runes that have the same exact stat combinations up to 5 runes and then the 6th rune is different. For example, the runes of the pack, fireworks and surging. Now the rune of the pack actually gives stats (+125 precision) for the 6th rune. But the other two only have the special ability and give no stat bonus. Or does the 25% increase in movement speed count as a stat increase?
In cases like this, we’ll be making sure that runes with duplicate 1-5 bonuses have unique 6 slot stats. In this example, 25% movement speed will count as a stat increase and will be seen on a handful of rune 6 pieces.

Will you be retiring any runes (due to duplicates or otherwise)?
No. All of the existing rune sets will have unique stat combinations and none of them will be removed.

What will happen for rune sets with a special ability on rune 2 and 4?
Unique 2 and 4 slot bonuses will become raw stats. (Boon and condition duration increases are not considered unique and will not be removed from runes.)

Do we need 7 or will 6 that everyone crafted be enough towards the progress?
We recognize most players will have only crafted up to 6 runes, but for players that have crafted seven, the extra effort will be recognized. That said, there is no requirement to make 7 legendary runes.

Why only "progress towards," rather than rewarding the relic itself?
The relic will need to be unlocked separately because relics will have new abilities beyond those covered by runes previously, and the legendary relic will be capable of expanding with new relic releases.

Is the relic choice box granted to each character over level 60, or do you get one per account?
The relic choice box is granted per character.

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Rubi Bayer.8493
ArenaNet Staff
Posted 28 minutes ago

Hi all, I want to share an update related to graphics-related processes we’ve been working on.

Following up on our news earlier this year, we have completed the rollout of DX11 support and removed support of DX9. We have also discontinued Coherent support as part of our move to Chromium Embedded Framework. This means that the -usecoherent, -dx9, and -dx11 command line options are no longer functional. They will be removed in a future update.

We are continuing to track and investigate bugs related to these updates, so please keep reporting bugs that you find—we really appreciate it! Please note that the more information you share, the better. The first thing we have to do when investigating a bug report is recreate the problem for ourselves in order to take a close look at it, and the details in your bug reports are very helpful for that.

Thank you!

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