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Be me: ~~Erin, Human Fighter~~ Zaquar, Catfolk Swashbuckler

Be not me: Lilly, Ratfolk Druid; Elshe, Kobold Psion; Doot, Lizardfolk Shifter; DM

Resuming the game mid battle it's Elshe's turn!

Elshe fires a bolt of cold and tries to take cover... there's not much cover to be found but she's trying.

Lilly casts Stabilize on Erin, saving him from bleedout.

Erin... is still KO'd

Doot moves up to the railing and waits for a sensible boarding opportunity.

Enemy sailor's turn! It hails arrows from the enemy ship at ours!

The crew of our ship have finished reeling in the caught ship and actually get turns! They take shots with their own bows- BOOM and swivel guns!

Elshe buffs herself with Inertial Armor

Lilly holds action to intercept boarders.

Doot grabs a boarding plank and drives it into place.

The enemy sailors continue their bow barrage.

Our crew return fire with arrows and shot.

A few of our guys begin to board the ship!

Elshe peeks up from over their cover and fires another beam taking them down.

Lilly's turn, Fang charges across the boarding plank to score a kill!

Doot is dumped into the drink by an enemy action and stunned...

Our pirates continue to engage the enemy.

The few remaining sailors surrender.

Lilly heals Erin... he's still unconscious.

Lilly wakes him up once he's to positive HP.

"Don't do that again, please." Lilly says to Erin.

"Yeah, don't think I will be. Going to do something safer." Erin.

Doot is yoinked onto the ship by unexplained means.

Swap to Zaqaur

Zaqaur tries to kick down the door to the opposing ship's captains quarters. He then tries to simply pick the lock... and still fails.

Doot makes his way over and tries to open the door... One solid kick and the door flies off it's hinges.

"Why thank you, matey." Zaqaur comments with the door kicked in then heads inside.

Zaqaur goes to step inside... and immediately flops onto the deck, asleep. Runic traps.

...checking the specifics of the trap it hits Doot too and they save!

Doot gives Zaquar a few good kicks waking them up.

"Yarr! Rar... thank you. Damn magic traps." Zaquar.

"You there, Kobold! You're magic." he continues.

Doot points to Lilly, "She's magic too."

"Alright then, are there more traps?" Zaquar asks

"I don't have Detect Magic prepared." Lilly replies.

Elshe carefully makes her way across hearing the back-and-forth 'bout needing magic.

Elshe scans with Detect Magic and finds there's magic below deck but nothing on this deck.

"Go mark it out, I'll be assesin' what's in the cabin." Zaquar states.

Elshe makes her way to the stairs down, "Lilly, is Fang done eating?"

"He's done." she replies, and Elshe asks for him as a bodyguard on the lower decks

Zaquar finds a logbook searching the captain's quarters... it says they're storing dangerous magic items.

He hands the book to Doot, "Go keep the new Kobold from blowing themself up."

Meanwhile Elshe has found the general location of the magic items and is beginning to read their auras...

Elshe is carefully marking out what's what and writing an inventory without disturbing anything as Doot arrives to explain the danger.

With the logbook in hand and the partial inventory with their own paper Elshe is making good progress assessing what's what and asks Doot to relay this is going on to the captain of our ship.

Lilly manages to find the keys when asking Zaquar if he's found them... she takes them back to the hold for Elshe to pop some chests.

Opening the first chest they find an Orb, emanating an aura of Illusion!

They grab the Orb and get a second Will Save... it's slimy.

Elshe sits down to identify the orb... it's an orb of annoying illusions. It makes everything you do near it just a little more unpleasant.

Moving onto the next chest they unlock it and carefully peer into the chest... there's a wand!

"Yarr, there not be explosions yet... ye be alive?" Zaquar asks coming down the stairs.

Elshe confirms and explains which chests are dangerous.

The wand has a single charge... of True Resurrection! Too bad the Captain probably won't let us keep this.

There's one last non-dangerous aura... more illusion. Elshe opens the chest and it's a wineglass.

Intrigued she picks it up and it fills with wine... their favorite wine, even if they don't know what that is.

They identify it as being an illusion of wine, always providing the taste of the holders preferred kind of wine.

Elshe and Lilly sip some wine... Elshe not explaining it's an illusion.

"Not too much, any sailor still drunk by sunrise is dunked in the ocean." Zaquar warns.

Elshe asks Zaquar to make sure nobody fucks with the dangerous chests as she takes the wand and warning of the dangerous chests to the Captain.

The captain is having tea with the opposing captain in her quarters.

The Captain is pleased to have the wand delivered and word of the other items.

With that the day-to-day work of living on a ship resumes.

With that we call the session.

Previous Session: https://dormi.zone/post/240371

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Do you guys really buy into these self ads for influencers

It's a tale as old as time: YouTuber's PR team or the influencer themselves post the influencers face to /G/ and say "is he our savior?". Then people take the bait and ask who, along with original poster. The person then looks up guys name and watches their YouTube videos.

Somehow 🙄 the mods just don't see or take down the post! As if it's legitimate chatter about some influencer, who isn't tech.

...Do you guys actually fall for this shit?

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-5
submitted 2 years ago* (last edited 2 years ago) by Halasham@dormi.zone to c/greentext@lemmy.ml
 
 

Be me: Kol-Jha, Koldemar Sorcerer/Dragon-Desciple

Be not me: DM; Alex, Human Fighter/Warpriest; Velius, Sylph Druid; Caw, Tengu Rogue; Silit, Kobold Rogue;

First segment of log is recap due to in-game logging being lost to technical issue

Session opens with the party buying potions and healing.

We go back to the farm with Daddy Dearest and camp outside as we do...

We're assaulted by Giant Mosquitos after some abysmal watch checks

They get a surprise round and nearly kill Alex outright.

We fight them off for a few rounds only just barely failing to keep Alex alive but also almost losing Silit right after reviving her last round.

Daddy Dearest was woken with the commotion and lets us start sleeping inside seeing that the short time the wards were down danger has crept into his homestead.

With a nights rest we Reincarnate Alex and they become a Vanara.

DD also cures Silit and Caw of Malaria contracted from the Mosquitos and the stat damage from the blood draining.

End first segment

DD offers to heal Alex's Negative Levels from the Reincarnate Spell but we'll have to pay for it... we can only just barely afford it but we can't have our front-liner be down a few levels.

"Well we've got a necromancer to kill, time to get going before they can repair too much of their defenses." Kol comments at the dawn of the third day.

Our returned-to-life monkey leads the way as they have the highest survival for navigating back to the ruins...

DM calls for Perception as we walk.

Kol: 25, Alex: 26, Velius: 15, Silit: 25, Caw: 33

We hear the sound of thunder from the direction of the farm... something has provoked Daddy Dearest.

As the sun sets we prepare to make camp...

Silit takes first watch... and all goes well.

Alex takes second watch... don't screw it up this time

It goes well, and Caw takes third watch. Which also goes uneventfully.

Time for the survival checks. Alex continues to lead the way toward the ruins... Velius also rolls just to be sure and they're positive it's the same direction.

New day new Perception checks...

Silit: 26, Kol: 10, Velius: 18, Caw: 27, Alex: 20

Silit & Caw hear the faintest notes of song but can't get a direction from it.

... we come upon a patch of dense flowers, Velius knows this indicates the presence of Fey.

DM calls for a Will Save...

Silit immediately flops and is snoring.

We decide to vacate the area, carrying Silit, before more mischief can be enacted against us.

We make camp... Silit taking first watch Nat1, the fey magic must've lingered a little

But it still goes uneventfully and Alex takes the next watch... the rolls are bad but the watch is still uneventful.

Rolls are still bad with Caw taking the final watch... his player gets a private message which isn't shared.

As the day breaks we find our camp surrounded by wildflowers... the trickster is following us.

Caw picks a flower and the DM calls for a few rolls...

Perceptions: Velius: 32, Caw: 33, Silit: 30, Kol: 24, Alex: 16

There's a tiny basket of berries.

Velius tries to identify what these are... they look a lot like the product of the Goodberry spell.

We each try one and its filling... as much so as a full, proper, breakfast.

With that done we make our way forward in the morning of the third day... the ruins should be coming up soon enough.

We get an encounter!

Perception checks: Kol: 24, Velius: 24, Silit: 19, Alex: 14, Caw: 16

Giant Elk in the distance... what are those?

Velius wild-shapes into an Elk, he's substantially smaller than them.

Kol asks our Elk what they are.

Velius knows they're Megaloceros but can't tell the party about it.

Velius scoops Silit onto her back.

We decide not to fuck with the megafauna and continue on our way.

We make camp for one last time at the entrance to the dungeon and with that call the session.

Previous Session: https://dormi.zone/post/158413

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Anon is lyfted up (sh.itjust.works)
submitted 2 years ago* (last edited 2 years ago) by Gullible@sh.itjust.works to c/greentext@lemmy.ml
 
 

I want to apologize if I offended any PoC, I didn’t read the greentext correctly and “basketball American” slipped through. I’ve tried to keep my posts as clean as possible and will continue to do so. It’s entirely my mistake and I’m sorry.

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Be me: Erin, Human Fighter

Be not me: Lilly, Ratfolk Druid; Elshe, Kobold Psion; Doot, Lizardfolk Shifter; DM

Boarding the ship for our voyage to 'civilization' riding with the pirates...

We marvel for a moment at the diversity of the crew of the pirate ship for a moment...

Erin moves to the bow and takes a look out over the ocean as we're making away from the island.

There's something big under the water... but it's not coming this way.

Doot considers their flag and tries to recall anything 'bout this band of pirates... he knows little beyond they occasionally make camp on the island.

Elshe pesters one of the Catfolk 'bout if they have an aversion to water. They explain that they don't and some cats actually like water.

Before too long a Wyvarian in a officer's garb gathers the party and shows us to where we will be staying and explain that we'll be given jobs shortly.

After we're settled with out Hammocks we're asked what we're good at... so that we can be given jobs we can do.

Lily explains that she's got OK perception and that she's got a little magic... and her raptor companion.

Doot... can fish & swim, he's stealthy, and strong.

Erin's turn. He explains that he's good with knives, maps, and knows a little 'bout breaking and repairing machines.

Elshe explains that she studies engineering & history... and that she's got a little magic.

The quartermaster explains that our mage will be thrown overboard if they set anything on fire.

Sailing goes uneventfully for a week or two before we hear a call from the crow's nest!

Merchant vessel sighted, lightly armed!

For the first time in our journey the Captain comes out from their cabin: They're a Silver Dragon... disguised as a female Elf.

Elshe notices it's a Brig, and that it looks like it has a few hidden cannon-ports.

Erin prepares to swing from the rigging onto the enemy ship while Doot prepares to dive in to climb their hull.

As we approach the ship makes a surprisingly sharp turn to broadside ours!

Our ship manages to close the distance even getting in a broadside of our own before we're in range to use ranged weapons and spells.

As hooks are thrown and the ship begins to be reeled in Erin swings from a rope to land impressively onto the enemy ship... now surrounded by the enemy.

On their turn they manage to knock Erin out... but he's not dead yet.

Session called on Cliffhanger because RL issues

Previous Session: https://dormi.zone/post/68511

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Anon is at peace (libreddit.oxymagnesium.com)
submitted 2 years ago by spez@sh.itjust.works to c/greentext@lemmy.ml
 
 
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Anon is a... (files.catbox.moe)
submitted 2 years ago by spez@sh.itjust.works to c/greentext@lemmy.ml
 
 
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I'm never visiting 4chan again, enjoy the stockpile

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