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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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Sadly the Republic of Steve has issues training surveyors, so getting things perfectly symmetrical is a challenge.

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Installed an IPS LCD screen and an enhanced audio amp mod. (The audio mod was mostly to bypass a capacitor on the audio circuit that had gone bad)

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No, seriously, why do they? It's not like the construction workers don't get paid their wages if they aren't given such projects, and, unless you are buying the resources from overseas, the only cost for the construction materials for the state is wages/salaries of the workers who are involved in the relevant processes.

Am I being swindled?

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Can you tell I'm on a Monster Hunter kick?

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"Wow, this boss is easy... wait, where did my health bar go?" oh-shit

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Everything's just so densely packed with detail, both large and small scale. These exterior city scenes are massively helped by them being set at night and being lit mainly by neon lights, but there's just so many lights and signs everywhere it really makes things pop. All the interiors are jam-packed with all kinds of little props and wall decorations, and I really like the cramped, dirty and run-down apartment complexes you visit in the game despite them not being all that much fun to play in. They just feel really immersively lived-in.

Here's a really cool location from Chris' campaign that you only visit for a brief boss fight and have no reason to linger in. I didn't even remember this place from my previous playthroughs and probably assumed it was a generic video game dungeon level, but it's really interesting:

https://streamable.com/4ghdg2

You have this dark, grimy and trash-filled inner courtyard in an apartment complex. It looks like it's underground, but it's actually an open-air space that's covered by a netting with sunlight being blocked by the massive amounts of garbage accumulated on said netting, and you also have a dense tangle of electric cables and wires crisscrossing from building to building. Most of the courtyard is taken up by an older brick building that looks like it predates the apartment complex.

It must've taken tons of artists tons of work to design this intricate space that the average player is going to spend less than ten minutes in, and who aren't going to notice the nice environment art anyway since they're too busy trying to electrocute a giant boa constrictor while they're there

spoilerI started replaying RE6 after my last post about it and I think that 12 years after launch I'm coming around to forgiving the game

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Can't stop won't stop

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It would be fun

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Anyone else did this?

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FUUUUUUUUUUUCK FFUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

negative

I'm taking a big mallet to their offices.

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submitted 1 year ago* (last edited 1 year ago) by Cowbee@hexbear.net to c/games@hexbear.net
 
 

Looks like Pizza Tower is on a discount, definitely scooping that up.

How are Lunacid and Dread Delusion? The vibes look amazing but I haven't seen much buzz.

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Some motion capture and concept drawings

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Seriously lol best wit towards chud gamers lol

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So I get that it's not like in Cities: Skylines where it's used for pathfinding by people traveling around and instead is like "people go stand at the sad and unfulfilled person station in the hopes that a carriage will arrive to take them somewhere they need to go," but what happens then? They have an "I would like to go do a job at the job factory" travel goal and an "I would like to go shopping" travel goal, but do they also have an "I would like to go home" goal or do they just teleport back home after doing a task?

Do I need to coordinate them returning home or just being delivered to places they want to work and shop?

Edit: for that matter, how does refueling work for trains and busses? Do they just autonomously seek out fuel stops when they need to, or do I need to micromanage that somehow? Scratch that, I just watched a bus go to a gas station unprompted, through I'm still unclear on whether trains will find a fueling station or if they need to be routed through one.

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Details pls

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Honestly will be pretty happy if this means Capcom is gonna revive the series, gotta say the new VA for Frank doesn't hit right though.

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