Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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submitted 2 years ago* (last edited 2 years ago) by MentalEdge@sopuli.xyz to c/gameart@sopuli.xyz
 
 

One of my absolute favourite characters in any game, ever. Quantum Break is really slept on, and has one of the most interesting takes on time travel that I've ever seen.

Portrayed by the fantastic Courtney Hope, who returns as Jesse in Remedy's following title, Control. A good move, as even in Quantum Break she has twice the main character energy of Jack Joyce.

spoilerBeth's story is heartrendingly tragic. Her entire life revolves around a time loop, which begins when she meets her future self as a child. Her adult self tells her she will grow up to save the world, to stop a cataclysmic accident that would tear reality itself apart. She receives a notebook full of details about the future, where she needs to be, when, and what she needs to do. It all lines up. She dedicates herself to this task, entirely.

But she fails. The world is not saved. Her loop comes full circle, when she still has to go back in time to meet her younger self. To set herself onto that path which leads nowhere.

It utterly breaks her. Her life, her dedication, her years of work, are all utterly meaningless, and she has to live with knowing that for sure.

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submitted 2 years ago* (last edited 2 years ago) by MentalEdge@sopuli.xyz to c/gameart@sopuli.xyz
 
 
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submitted 2 years ago* (last edited 2 years ago) by MentalEdge@sopuli.xyz to c/gameart@sopuli.xyz
 
 
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Just bought the game. The OST isn't that bad as the toxic r/needforspeed redditors say.

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Sub for more!

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submitted 2 years ago* (last edited 2 years ago) by MentalEdge@sopuli.xyz to c/gameart@sopuli.xyz
 
 
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submitted 2 years ago* (last edited 2 years ago) by MentalEdge@lemmy.world to c/gameart@sopuli.xyz
 
 

The Metal Devil, also known as the Horus of the chariot line. With advanced manufacturing capability, force projection into any environment is possible, and with additional licensing keys, units can be produced on-demand. Order your world ending death machine today!

An ALL TIME favourite game of mine. Last time I got this lost in a game world, I was playing the Mass Effect trilogy.

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