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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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founded 5 years ago
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Like me sadness

Please I just want to jam out a little to Undertale tracks what the hell is this

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porky-happy A.I. gamer-gulag jagoff

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His website links to his github page, blog, and twitter https://mikolalysenko.github.io/nodeconfeu2014-slides/index.html#/

Here's a capture the flag demo he coded https://github.com/mikolalysenko/lpf-ctf

And here's a paper he wasn't involved with https://academic.oup.com/ptep/article/2017/11/113J01/4676040?login=false

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Me playing diablo 2 on my magic find javazon.

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love the massive spikes just sticking out of... nowhere? like I think it's supposed to be floating, like the Academy town, so I guess the spikes are levitated too?

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What the title says. I got a new phone for Christmas—a modern model (released last year). While I'm known to be an avid gamer, I've never played much on mobile phones. So, once again, I'm reaching out to the Hexbear collective for help. What are some good, fun, or addictive games for phones? The only things I don't care for are rhythm or puzzle games. I'm interested in everything, from games you can play for 10 minutes while waiting for a call to games you can play daily.

Also I already played a ton of Vampire Survivors on Pc so no need to recommend that.

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The lawsuit gives several examples to establish that Activision Blizzard discriminated against him, starting with statements Bobby Kotick allegedly made at a leadership conference that the "problem" with Activision Blizzard is that "there are too many old white guys." (The suit doesn't say exactly when the conference was.)

Bobby had self-awareness

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submitted 2 years ago* (last edited 2 years ago) by riseuppikmin@hexbear.net to c/games@hexbear.net
 
 

They finally got the jetpack strength and skiing velocity inheritance right per my tastes. I've only ever played Tribes: Ascend so apologies to the older games fans as I'm not sure if this will suit your liking.

Game still needs some work, but the core seems to be there now and 12v12 feels like a good size for the maps that currently exist in-game.

To answer questions people who played previous tribes may immediately have:

  • game visually is like an updated Ascend
  • bases have generators now
  • base turrets still aren't as opressive as I wish they were
  • competitive mode is 7v7 in this test (up from 5v5- I still play casual 12v12 because I think it's more fun)
  • confirmed 32v32 private servers
  • still only testing CTF
  • vehicles are not in the game yet

Anyone can request access to the play test on steam (Tribes 3: Rivals) so if you have a passing interest give it a shot.

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And why is it still Hades?

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see title - used to play years ago and i've returned with a few friends. let me know if you're up for some friendly fleeting up for low-security/wormhole shenanigans

note i am bad at this

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