games

20457 readers
2 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
2001
 
 
2002
 
 
2003
2004
 
 
2005
 
 

And then we KJOUUM!

2006
 
 

They had this really clean high-res, high-poly look and nice colours compared to the more blocky and blurry looking fighting games on the PS2.

I've been messing around with DOA3 and DOA2U on the XEMU emulator and the resolution here is upscaled 3x so what you're seeing is definitely a lot sharper than it would have been on original hardware, but still. Blown up like this it you could tell me this was a PS3 or Xbox 360 game and I'd believe you.

As much as I like the series for its gameplay and as nice as I think the Xbox games look I've always thought that the weakest part of the DOA games has always been their incredibly bland character design and artstyle. Even though they draw from the same pool of martial arts archetypes and stereotypes as every other fighting game series in existence pretty much every character is much more lame and feels less interesting than their equivalents from Tekken, Street Fighter, etc. Kazuya Mishima has more character in his eyebrows than the entire roster of the DOA franchise.

The female cast is supposed to be the draw awooga but on balance the designs aren't that much more hornier than most other Japanese fighting game franchises and the characters in those tend to have some personality to go with the fanservice.

2007
 
 

Who ya gonna call? GHOSTBUSTER!

2008
 
 

Maybe I'll have a reason to play my PS5 now!

ooooooooooooooh

2009
2010
2011
2012
8
submitted 2 years ago* (last edited 2 years ago) by LeylaLove@hexbear.net to c/games@hexbear.net
2013
2014
2015
 
 
2016
 
 

Is it fun and passable?

2017
2018
2019
2020
2021
2022
 
 

Title

2023
2024
2025
view more: ‹ prev next ›