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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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submitted 1 year ago* (last edited 1 year ago) by Gorb@hexbear.net to c/games@hexbear.net
 
 

Playing through the dlc I was wondering are spirit ashes the easy mode or are the bosses actually balanced around them? I had an issue with elden ring bosses being so hyper aggressive in fights with attack chains that last 3 months giving you a window for like 5 seconds to attack which as a strength user seemingly was impossible to do anything without a not strength build. Taking any boss head on feels like a challenge run in an older fromsoft games some elden ring bosses gave me more shit than sekiro.

But when I summon the fight actually kinda feels balanced around it. The attack chain agro being taken away momentarily so you can deliver some damage then playing a kind of hot potato until the fight ends.

Usually easy modes in fromsoft games are a limited resource, humanity for summoning players that also puts you at risk of invasion or finite use healing items to use when you run out of flasks (not ds2) the concept was to make the game easier there needed to be a risk nothing was given for free.

Now that's what's strange about spirit summons, they're practically free. Outside of a little fp/hp cost there is no risk and no drawback to summoning them. Which makes me wonder if the game was intentionally balanced around players using them for every boss fight.

Thoughts?

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His movements are so dainty data-laughing

I also appreciate his incredibly period-accurate 1598 drip and pocket watch accessory (not pictured), but I guess he's a god so he can wear whatever he wants

Onimusha Dawn of Dreams ended up being a game about defeating god with the power of friendship, like they literally charge a McGuffin with friendship juice which allows the protagonist to go SSJ3

10/10

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Axes are the weapons of the proletariat

Anyway this is a fun little video. I'm totally not watching it because I think the presenter is handsome side-eye-2 side-eye-1

(I hope this guy isn't a chud, I just thought this was a cool video)

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I have finally started a new job after a month of listlessness, but all my spare time has been sunk into Shadow of the Erdtree. So far, I'm having a good time. Lots of exploring, and have bumped off 2 remembrance bosses.

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Started a new fort (hexbear.net)
submitted 1 year ago* (last edited 1 year ago) by PorkrollPosadist@hexbear.net to c/games@hexbear.net
 
 

Humble beginnings: this is where we first struck Earth. Now, it is only an incredibly inconvenient trade depot located 38 Z-levels above the main workshop. After a management mishap and waves of migrants, food and drink supplies were exhausted so a hundred dwarves were mobilized to pick the surface clean of fruits. Many got nauseous from cave adaption. It was a sight to behold though. They picked the field like a horde of locusts and left a trail of vomit in their wake. A few seams of bituminous coal have been extracted.

With no drinking water available on the surface and no available aquifers, modest living accommodations had to be arranged while the primary focus was placed on locating the caverns. This outpost is now abandoned, with most of the furniture stripped away. A large seam of lignite was discovered along the wall of a former stockroom.

A cavern was discovered nearly 40 Z-levels below the surface. It had water which could be tapped for a well, and fertile soil to establish a farm. It wasn't all good news though. Very quickly, it became the sight of conflict with the indigenous population of Bat People. Sometimes wielding steel weapons and shields, these flying creatures have appeared in numbers up to 90 at a time. The farm has been completely enclosed by stone walls, and a fragile armistice has held for a couple years as both sides foolishly prepare to completely annihilate each other... one day.

Once water was discovered, we finally chose a place to establish more permanent industry and living spaces.

One floor of the high density dorms. This one also features a few hallways of tombs. Casualties of the war with the Bat Men lay here, including a Gorlak monster slayer.

At the bottom of the second cavern, some 41 Z-levels below the main workshop, a large family of Rutherers mills about, living a care-free life. These creatures are enormous and incredibly dangerous, but they have a benign temperament and won't seek conflict unless they are pissed off. The stray cats have been testing their patience, however.

As I near the end of the fifth year, the population of the fort has soared to 180. Hopefully this will be the one which manages to dig all the way to hell.

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submitted 1 year ago* (last edited 1 year ago) by Comp4@hexbear.net to c/games@hexbear.net
 
 

I haven't played a longer session of Stellaris in quite a while, but I think I'm back. It's really quite fun, and the current version of the game feels very polished, coming from someone who has been playing Stellaris since 2016 (I "only" have 660 hours in it).

I've actually never finished a full game of Stellaris. I usually play max-size galaxies, so that might have something to do with it, but I run out of steam after 15-20 hours. This time, though, I want to try to stick it out until the end, either winning or dying trying.

I know some people dread micromanagement, but I love juggling different resources and maximizing my economy in this game. It also helps that I actually enjoy warfare most of the time in Stellaris, which I can't say for all Paradox games.

I usually play some degree of Spiritualists or Xenophiles, but with the last DLC being focused on machines, I had to bring some robots. So, I'm playing as Fanatic Militarist/Authoritarian bots. It's going pretty well—I have 3 vassals/tributaries, and I'm the strongest force in the Galactic Community.

I want to give Fanatic Pacifists a try sometime and play a very diplomacy-focused game with lots of envoys

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Inspired by the DF community save, I was wondering if we had enough footy fans here for this.

My availability is probably limited to other Turtle Islanders and western europeans due to my sleep cycle.

I have FM18, FM20, FM22, and will be getting 25.

I don't like going back earlier than that because Dynamics really improved the game in my opinion.

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The character of the President is introduced and his deep friendship with Leon established in quick cut flashbacks in the same scene that begins as he is already shambling towards Leon moments before he's killed. Just amazing writing chefs-kiss

How many first families is Leon personal acquaintances with? He's chummy with whomever Ashley's dad was who was POTUS in 2004 as well as the zombie president in office during 2013. I guess he works for the Secret Service so he gets invited to all their barbecues

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The graphics show the biggest free features of patch 1.7. I've heard from people online that the performance improvements are quite real.

Here is the changelog https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-122-sphere-of-influence-and-update-1-7-kahwah-changelog.1689255/

Im currently busy with a Stellaris game but I will check out Vicky 3 again after some hotfixes.

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https://safebooru.donmai.us/posts/579304?q=monster_hunter

Getting vibes off this from the Monster Hunter Orage manga.

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In an interview with Kinda Funny Games, Lazlow reminisced that if the team "needed specific accents or languages, we'd travel to those places." For Red Dead Redemption 2, that meant jetting off to Santa Fe, New Mexico to record with Native American communities, or traveling to New Orleans to work with Creole individuals because "those accents you just can't get right with New York, LA actors."

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Pictured is Neko the 'Self-Proclaimed "Provisional Head Priestess of the Asase Shrine"'

She runs a shrine on Serai Island and if you read the lore between the lines she possibly received millions of mora in PPP loans during the bale-thunder crisis

illuminati

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smuglord

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I fucking hate modern AAA gaming

EDIT:(I like Kojima. This is me poking fun at the industry in general and not saying Death Stranding sucks or anything like that. There is a character called Samantha America, how could I hate that?)

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NOBODY ASKED FOR THIS!

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